Fraymakers

Fraymakers

Charjabug
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Update: 27 Sep, 2023 @ 6:53pm

1.1.5
* New sprites and animation improvements for several moves.
* Sound adjustments on several animations.

+/- Jab: Tapping the button now only does a single hit. Raised the lower hitbox so it does not cover ledge as effeciently. Increased hitstop nudge.

+ Run Turn: Increased the distance Charjabug slides.
+ Double Jump: Increased jump speed slightly.
+ Forward Strong: Increased range Charjabug travels forward before the attack. Decreased hurtbox size.
+ Tilt Up: Doubled shield stun (now -17 on shield from front hitbox, -7 on back hitbox).
+ Tilt Down: 1.8x shield stun (now -13 on shield).
+ Aerial Up: 1.2x shield stun (now between -17 to -2 on shield).
+ Aerial Down: 1.8x shield stun (now between -20 to -14 on shield for early hit, -14 on shield for late hit).
+ Aerial Forward: 1.2x shield stun (now between -14 to -5 on shield).

- Neutral Air: Reduced damage, and increased bkb (both early and late hit). Reduced hitbox size of late hit.
- Character Stats: Lowered dash speed slightly. Lowered initial run speed slightly.
- Jump: Reduced jump speed slightly.
- Aerial Back: 0.4x shield stun (now between -15 to -4 on shield for early hit, -16 to -9 for late hit). Increased landing lag by 3 frames.

Update: 14 May, 2023 @ 11:48am

1.1.4
+/- Side special damage and knockback adjustments, makes follow-ups more consistent but low percent combos wrack up less damage.
+/- Forward strong now hits the opponent in the correct direction.
+ Sweet spot of aerial up special made more consistent to land.
+ Up air knockback growth increased slightly.
+ Adjusted angle of sour spot down air (45 -> 60).
* Adjusted hurtbox accuracy.
* Added new sprite for parry success to match fraymakers style.
* New animations / adjustments.
* Boss Charjabug is now gigantamax Charjabug.

Update: 10 Apr, 2023 @ 7:29pm

1.1.3
+ Lowered startup of grab and slightly increased range on final active frame.
* Made adjustments to some animations.
* Made ECB adjustments.

Update: 3 Apr, 2023 @ 4:08pm

1.1.2
* More colors including the very important George alt.

Update: 2 Apr, 2023 @ 7:50pm

1.1.1
* Added a bunch of colors including a boss alt that changes many of Charjabugs stats and sets his lives to 1.

Update: 2 Apr, 2023 @ 4:45pm

1.1.0
* Changed gravity on aerial down special (.2 -> .1)
+ Reduced frames between each hit of down strong by 3.
+ Increased vertical movement during aerial up special slightly, aerial up special no longer goes into special fall but has increased endlag.
+ Fixed issue where grounded up special would go into heavy landing lag at the end of the move.
- Added a sour spot to aerial down that replaces the spiking hitbox after 5 frames, also now has less landing lag if Charjabug hits the opponent during down air.
* Adjusted SFX and some sprites.
* Adjusted hurtboxes.
* Added emote.

Update: 23 Feb, 2023 @ 6:32pm

1.0.9
- Fully charged neutral special, 8 more frames of endlag added.
+ Up special, increased tipper hitbox size, and increased active frames by 1.
+ Up air, increased kb growth (65->70).
+/- Forward strong, reversible angle switched to false.

Update: 20 Feb, 2023 @ 6:20pm

1.0.8
* Audio for down special has been lowered, and shortened.

Update: 18 Feb, 2023 @ 7:17am

1.0.7
+ Up special, weak hitboxes added to early in the move to knock opponents off ledge. ledgegrabbox active frames extended by 10 but those extra frames are smaller.
+ Aerial side special jump cancel window moved earlier (frame 40 -> frame 33). IASA frame moved earlier (frame 54 -> 51).
+ Fully charged neutral special no longer puts Charjabug in free fall.

Update: 12 Feb, 2023 @ 2:14pm

1.0.6
* Fix for the previous fix lol