Fraymakers

Fraymakers

Charjabug
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Update: 10 Feb @ 5:20pm

2.0.6
Separated stage and assist from character.

Update: 4 Apr, 2024 @ 4:38pm

2.0.4
+ Adjusted up tilt bkb and angle.
+ Increased angle of down tilt.
+ Changed stats on down throw to make it a combo starter at low percents, will revert if this ends up being dumb.
+/- Increased damage of sweet spot neutral air, but lowered bkb and kbg.
* Adjusted stage art.

Update: 1 Apr, 2024 @ 7:01pm

2.0.3
+ Lowered amount that the opponent can nudge during hitstop of X-Scissor.
+ Lowered base knockback of up tilt, down tilt, and side special.
- Increased angle of forward strong to 361.

Update: 31 Mar, 2024 @ 5:45pm

2.0.2

+ Jab: Single jab has reduced end lag.
+ Neutral Air: Lowered base knockback of weak hit.
- Up Tilt: Decreased active frames.
- Special Side: Aerial side special getting blocked now does full recoil animation when landing.

Update: 31 Mar, 2024 @ 4:19pm

2.0.1
* Lowered volume of stage music.

Update: 31 Mar, 2024 @ 3:54pm

2.0.0

Blush Mountain Stage and Charjabug Assist Added!
Super attack added!

* Added compatibility with the following WS items: Final Smash, Mr Game and Watch, Miiverse.
* Improved many animations.
* New SFX and VFX added for moves.
* Added multiple new colors.
* New ledge hang layering to match base game.
* Improved CPU using Gaming's Better AI Template.
* Changed gold sparkle to official VFX.

+ Dash Attack: reworked, new animation, stats, and frame data.
+ Down Special: added autolink point to follow-up attack.
+ Side Special: Bug fixes.
+ Neutral Special: Can now be cancelled with shield as well (in the air Charjabug will go into air dash). Autolink point added on X-Scissor. Bug fix for when jumping and immediately using neutral special.
+ Crouch: Greatly improved tea-bagging.
+ Up Special: Reworked, can now stick to the bottom / side of stage for a short time if he does not grab ledge. No longer has the weak hit to knock opponents off of ledge.
+ Down Tilt: slightly increased hitbox inwards.


- Grab: Lowered active frames. Increased startup by 1.
- Aerial Forward: Adjusted angle, increased endlag, and knockback to make it harder to combo into itself.
- Aerial Up: Increased startup by 2. Adjusted hitboxes.
- Tilt Up: Reduced active frames by 4.
- Special Down: Increased startup by 1. Reduced counter window by 1.
- Special Up: Shrunk hitbox, lowered active frames by 1.
- Strong Up: Reduced active frames by 1.
- Jab: Now pushes Charjabug backwards when shielded so you cannot force them to take a hit / parry at ledge. Added end lag and adjusted shieldstun to make much more unsafe on block, more in line with Welltaro jab frame data.

+/- Forward Strong: Reworked, is now just a regular move instead of shield crossup.
+/- Special Side: Increased KB growth by 10.
+/- Neutral Air: Reduced active frames. Increased kbg.

Update: 6 Nov, 2023 @ 7:38pm

1.1.9
Neutral special input adjustment, can now be held without interrupting.

Update: 2 Nov, 2023 @ 1:56pm

1.1.8
Bug fix.

Update: 30 Oct, 2023 @ 6:17pm

1.1.7
* Added some SFX.
- Side Special: Reworked to be much more similar to Bowser Jr's clown car which was it's original inspiration (no I did not give the move armor).
- Up Throw: Reduced knockback growth.
- Down Special: Increased end lag.
- Up Strong: Increased end lag
- Jab: Raised hitbox so it doesn't cover ledge as well.
+/- Crash Attack: shortened animation, removing one attack.

Update: 30 Oct, 2023 @ 6:08pm

1.1.6