Imperator: Rome

Imperator: Rome

Classical Rework
Showing 1-6 of 6 entries
Update: 29 Apr, 2023 @ 7:22am

No in-game changes, but updated the thumbnail to distinguish it from the vanilla map version

Update: 21 Feb, 2023 @ 11:26am

ver 1.2
- Added Mygdonian culture
- Added Macrobia formable nation
- Split Rhodes into 3 new tags and removed city, but added rhodes as a formable nation
- Gave Sparta ownership of Messenia, and added Messenian culture to reflect that the southern peloponese was not a cuddly mono-culture.
- Kept Bintong in Malaysia, rather than granting them land in Southern Italy
- Removed Macedonian lands east of the Axios river, and added new thracian tribal tag
- Removed some unowned cities from the Egyptian desert
- Renamed Amphipolis to Eion and demoted city to a settlement
- Renamed Kassandreia to Olynthos
- Renamed Tragilos to Argilos and added a few more pops
- Renamed Megapolis province and nation to Parrhasia, and removed its city status

Update: 11 Feb, 2023 @ 5:34am

ver 1.1
- Generally reduced population levels across the board by about a third. Newly added african and east asian provinces are unaffected.
- Promoted Babylon to a metropolis
- Reduced Roman pops and cities immediately around Rome
- Added Assyrian cultural heritage
- Renamed Selucia Magna to Akshak. Not quite the right place, but close enough
- Converted Hellenic pops in Parthia
- Moved reference images and mod scripts out of mod folder to save space

Update: 6 Feb, 2023 @ 1:39pm

ver 1.0
- added heritages to Parthia, Bactria, Sogdia, Timbuktu, Gao and Oboui
- moved capital of Macedonia to Aigai as it seems Pella wasn't really a city till approx 400BC
- changed heritage localisation on Macedonia and Chaldean empire
- updated version to 1.0, because it should have been that already

Update: 5 Feb, 2023 @ 7:20am

Update: 5 Feb, 2023 @ 6:46am