Garry's Mod

Garry's Mod

[v0.1.8.7] Campaignifier Part 2 - GMZ
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Update: 1 Feb @ 3:06am

Update: 19 Jan @ 2:07am

- Temporary update

Update: 16 Jan, 2024 @ 1:44am

- Fixed crates always giving guns. crates now have a 35% chance to give a gun.

Update: 27 Dec, 2023 @ 1:31am

[v0.1.8.7]
- When on dev / x64 branch, pack a punched 1911 shoots explosive bullets
- Fixed muzzleflash error when pack a punching with different crystals together
- Pack a punch now increases animation speed of revolvers, bolt rifles, and shotguns.

Update: 25 Dec, 2023 @ 10:00am

[v0.1.8.7]
- (not end user related) made the item data table creation into a function finally now the code has 1% less clutter
- hovering over an item in a loot cache will highlight the empty slot in your inventory
- able to pick up item when backpack is full and replace an item from your inventory
- improved the logic that made damage not reduce hp when armor is present
- reduced base headshot damage by enemies (using arccw weapons) by 60%

Update: 22 Dec, 2023 @ 12:08am

[v0.1.8.7]
- added refined and flawless aetherium
- given aetherium custom animated borders
- fixed shield bar vertical highlight effect freezing when armor breaking
- if you are on x64, pack a punch impact effects will be visible on every surface hit, not just enemy hits
- currently held money will be shortened ($5000 -> $5k)
- removed randomization kit from crate loot pool for now
- doubled sellable item value

Update: 21 Dec, 2023 @ 11:17am

[v0.1.8.7]
- added item tier/rarity effects to inventory
- weapon sizes are adjusted in stash slots

Update: 19 Dec, 2023 @ 6:24am

[v0.1.8.7]
- improved health bar
- added some validity checks
- removed pap impact effect on surfaces and only shows on npcs
- disabled pack a punching a pack a punched weapon
- replaced no armored enemy model with grunt models

Update: 18 Dec, 2023 @ 8:40am

[v0.1.8.7]
- Added visuals for pack a punch impact effects

Update: 17 Dec, 2023 @ 7:29pm

[v0.1.8.7]
- Looting style is now DMZ styled instead of warzone loot explosions. For now only the crate is supported.
- Holding any mouse button on an inventory item switches drop mode to "drop all", dropping the whole stack of items quickly.
- Added icons next to pickup notifications.
- Maximum hud history of 6 pickups (previously 5).
- Moved item amount to top right of slot.
- Hid item amount for unstackable items.
- Fixed stashed inventory weapons unable to be equipped after dying.
- More items have use prompts.
- Adjusted npc armor values.
- Adjusted inventory drop all UI element.
- Modified floating item beams.
- Removed redundant and unused crate features (goofy ahh crates, bugged crate spawn, and other wep base support).
- Reworked npc healthbar and armor bar.
- When opening cache / inventory, money, healthvials, ammo, and armor automatically get used when needed.
- Armor automatically replenishes if you have armor plates in inventory.
- Added a Raw Aether Crystal to pack-a-punch your weapon. Found in loot crates and safes. Guaranteed from juggernaut kills.
- New shadow company variety