Arma 3
co07_operation_Stonefish.Stratis
Showing 21-30 of 35 entries
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Update: 14 Dec, 2015 @ 2:12pm

Patch namechange fix

Update: 21 Oct, 2015 @ 3:02pm

Font update

Update: 21 Oct, 2015 @ 9:17am

Fix of patch broken stuff.

Update: 6 May, 2015 @ 3:35am

Mission Start time fix after last patch. Should now work again on dedicated.

Update: 24 Feb, 2015 @ 12:22pm

Vas box icon fix

Update: 15 Aug, 2014 @ 10:44am

Final version Honest. Using the Latest VAS virtual ammo box; restricted to the uniform with flippers & rebreather, divers mask underwater gun in start Chopper. And larger Virtual ammo box still available on shore. thats all Folks :)

Update: 14 Aug, 2014 @ 3:31pm

Update: 12 Aug, 2014 @ 5:08am

Final version. To stop JIP gear change problems. start with default gear, select Rebreather wetsuit of survival uniform in Helo virtualammo box.

Update: 9 Aug, 2014 @ 8:56am

Updated. Fix JIP ammo bug, fix enemy AI divers throwing Grenades under water. new start graphics.

Update: 2 Aug, 2014 @ 2:53am

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on