Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Null Fist
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Update: 13 Aug, 2023 @ 2:47pm

-Forces and gravity are now properly applied during blocks

Update: 12 Aug, 2023 @ 11:46pm

-Fixed a bunch of bugs

-Changed how his hitgrabs work under the hood

-Null Boost
--No longer has its 3f iasa window, you must now choose which option you're using at the start
---Corruption Punch must be usable when Null Boost is used, not after its corruption is added
--IASA 3/15>20
--You cannot flip Raptor (its old hold)

-Hitgrabs no longer explode on projectile hit

-Kneecap
--Knockback 10>7
--SDI modifier 1>1.3
--DI modifier 1>1.5
--Damage 500>350

-Overhead now generates 5 Corruption

-Sway Uppercut now generates 5 corruption

-Purge Corruption
--Max grey health to heal conversion 33%>40%
--Now usable at max corruption
--Takes a minimum of 10 corruption
--Full invulnerability end frame 6>5
---Same frame as heal
--Still fully projectile invulnerable

-Null Beam
--Damage per hit 100>40
---Max damage 2000>800
--SDI modifier 0.1>0
--Hitlag frames 0>1
--Parry meter gain per hit 20>23
--Cannot be parried starting the frame after the first frame it would have hit the opponent if they were in line of fire
---Allows parrying if they stare it down, but not if they jumped it and fall into it
--Can no longer be pushed by Gust
--Chip damage per hit 30>20
---Max chip damage 600>400
--XY Plot is now always max

-Null Zone
--Can no longer be pushed by Gust
--Now uses up 20 Corruption on the frame the Null Zone spawns
---Does not require 20 corruption, just reduces your corruption

-Slam
--Normal hitbox
---Knockback 10>8
---DI modifier 1>1.4
--Landing hitbox
---Knockback 10>14
---SDI modifier 1>0
---DI modifier 1>0.8

-Null Release third hitbox now wall slams

-Null Flat
--Second hitbox now wall slams if the first hitbox hit
--Projectile deletion frames 6-13>5-14

-Null Push
--Projectile start speed 4>1
--Projectile acceleration per frame 1.5>1.7

-Blanding with pretty much every move is less bland and more bland

Update: 10 Jul, 2023 @ 8:58pm

-Fixed Null Dive UI Data overlapping DI as P2

Update: 2 Jul, 2023 @ 1:12pm

-Fixed failed export making him unplayable

Update: 23 Jun, 2023 @ 9:54pm

-No longer immortal

Update: 31 May, 2023 @ 11:01am

-Fixed his increased parry window not working

Update: 31 May, 2023 @ 6:51am

-Fixed some prediction errors

Update: 31 May, 2023 @ 6:16am

-Fixed some crashes

Update: 7 Mar, 2023 @ 8:56pm

-Null Boost now lets Null Fist pass through opponents

-Slightly adjusted Null Fist's collision box to make dashing into him differently wonky

Update: 2 Mar, 2023 @ 7:27am

-Anti-intro-intro move Hook>Null Zone