PlateUp!

PlateUp!

KitchenLib (Beta)
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Update: 16 Aug, 2024 @ 4:30pm

Release Notes

Bugs
- Fixed a bug causing certain count effects to not be played.
- Fixed a bug causing vanilla achievements to not be unlocked.
- Fixed a bug causing several things (pings, appliances, items) to appear in the middle of the world briefly.
- Fixed a bug causing the Mods Menu to have an inconsistent background panel.
- Fixed a bug causing Non-KitchenLib Mods to display KitchenLib Mods.
- Fixed a bug causing Materials Menu to not open.

References
- Updated references to v1.2.0

CustomGameDataObjects

CustomDish
- Added `IsMainThatDoesNotNeedPlates`

CustomFranchiseUpgrade
- Added `Prefab`

CustomItem
- Added `RepeatOrderMin`
- Added `RepeatOrderMax`

CustomItemGroup
- Added `RepeatOrderMin`
- Added `RepeatOrderMax`

Update: 9 Aug, 2024 @ 9:45pm

Release Notes

Bugs
- Fixed a vanilla bug causing properties to not be attached correctly. Thanks @UrFriendKen & @DepletedNova

Update: 9 Aug, 2024 @ 9:53am

Release Notes

Bugs
- Fixed a bug causing certain count effects to not be played.
- Fixed a bug causing vanilla achievements to not be unlocked.
- Fixed a bug causing several things (pings, appliances, items) to appear in the middle of the world briefly.
- Fixed a bug causing the Mods Menu to have an inconsistent background panel.
- Fixed a bug causing Non-KitchenLib Mods to display KitchenLib Mods.
- Fixed a bug causing Materials Menu to not open.

CustomGameDataObjects

CustomDish
- Added `IsMainThatDoesNotNeedPlates`

CustomFranchiseUpgrade
- Added `Prefab`

CustomItem
- Added `RepeatOrderMin`
- Added `RepeatOrderMax`

CustomItemGroup
- Added `RepeatOrderMin`
- Added `RepeatOrderMax`

Update: 30 Jul, 2024 @ 1:38am

Release Notes

Bugs

- Fixed a bug preventing the Preference Manager from moving old preferences to the new location.
- Fixed a bug causing the Preference Manager to keep new mods as .json regardless of the user's preference.

Update: 19 Jul, 2024 @ 7:57am

Release Notes

Bugs

- Fixed a build issue preventing dependencies from merging while using CI.
- Apparently this was causing the Beta to be completely unusable.

Update: 14 Jul, 2024 @ 10:48pm

[/h1]Release Notes[/h1]

[/h2]Save Data Disclosure[/h2]

- Made the 'Data Information' button actually work.

Update: 14 Jul, 2024 @ 8:38am

[/h1]Release Notes[/h1]

Materials
- Adjusted how Custom Materials are handled internally.
- Fixed Foliage Materials not being exported correctly.
- Fixed CircularTimer Materials not being exported correctly.
- Fixed several Material types not being imported correctly.
- Fixed Material Dumping not working correctly.
- Rebuilt the UI for making custom materials (Hopefully it's easier in the future now).
- Achievement notifications now have 2 options.

Misc
- Moved preference files into `/ModData/KitchenLib/Preferences`
- On first launch, the mod will request permission to sync with Steam Cloud.

Update: 25 Jun, 2024 @ 12:29am

Release Notes

Debug
- Generating References now uses tabs instead of spaces.
- Added `-nologprivacy` flag to disable obfuscation of username in logs.

References
- Updated references to PlateUp! v1.1.9.

Other
- Split Semver into its own file.
- Fixed all warnings when the project is built.

Update: 8 Apr, 2024 @ 11:23pm

Release Notes

Preferences

- Reverted Preferences back to /UserData/
- Removed the ability to sync Preferences to Steam Cloud

Error Handling

- Added a new error message for when the game fails to register a new GDO

Menus

- Complete rewrite of the Mods menu, removing Untested Mods
- Complete rewrite of the Mod Sync menu to display more information.
- Added `void CreateModLabels(Vector2 startingPosition, List<string> modNames, float columnWidth, float rowHeight, int modsPerColumn)`
- Added `Option<int> CreatePageSelector(Dictionary<int, PageDetails> pages)`
- Added `ControlRebindElement GetRebindElement()`

GameDataObjects

- Localisation should now fallback to English if a translation is missing and if English is available

Update: 30 Mar, 2024 @ 8:59am

Release Notes

Bugs
- Fixed a bug with `DummyItemGroupView` setting `ComponentGroups` to a new instance when it shouldn't.
- Disabled `LogSaveDetails`.

GameDataObjects

CustomItemGroup

- Replaced default view to be `ItemGroupView` rather than `DummyItemGroupView`.