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KitchenLib (Beta)
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Update: 12 Jul, 2023 @ 6:24am

Release Notes

GameDataObjects

CustomDish
- Removed
bool IsSpeedRunDish

Update: 12 Jul, 2023 @ 5:40am

Release Notes

GameDataObjects

CustomAppliance

+ Added
List<MenuPhase> RequiresPhaseForShop

CustomDish

+ Added
bool IsSpeedRunDish bool BlockAllOtherFood List<Unlock> AllowedFoods RestaurantSetting ForceFranchiseSetting

CustomItem

+ Added
Item.ItemProcess AutomaticItemProcess bool IsConsumedByCustomer int AlwaysOrderAdditionalItem bool AutoSatisfied

CustomThemeUnlock

+ Added
bool BlockAllOtherFood List<Unlock> AllowedFoods RestaurantSetting ForceFranchiseSetting

CustomUnlockCard

+ Added
bool BlockAllOtherFood List<Unlock> AllowedFoods RestaurantSetting ForceFranchiseSetting

DataDumper

* Updated to reflect GDO Changes above.

Update: 11 Jul, 2023 @ 4:12am

Release Notes

Logging

+ Added hidden
isDebug
option in the preferences file allowing for detailed registration logging.
+ Added log message to indicate KitchanLib usage.
* Fixed a bug preventing beta versions from displaying their registered version.
* Fixed a bug displaying a '*' on internal logging.

Update: 9 Jul, 2023 @ 10:49pm

Release Notes

CustomLayoutProfile

- Added
List<NodeConnection> NodeConnections
to allow for easier graph building.

Update: 5 Jul, 2023 @ 6:15am

KitchenLib Beta v0.7.9b2

Release Notes
API
GDOReferences
Updated References to include enums._ApplianceReferences hob = _ApplianceReferences.Hob; - _ indicates enum.

Other
Adjusted dynamic KitchenLib indicator to be a static "!".
Updated "References" in the Debug Menu.
+ Added warning on Main Menu when using KitchenLib Beta.
Removed multiplayer outfit fix. ( Implemented into base-game as of v1.1.6 )
Removed PlayerInfoManager_Patch as it's been implemented in the base-game.

Update: 30 Jun, 2023 @ 5:00pm

KitchenLib Beta v0.7.9b1

Release Notes
API
Utilities
+ Added GameObject MaterialUtils.AssignMaterialsByNames(GameObject gameObject) for easier Material assignment.
+ Added Component GameObjectUtils.CopyComponent(Component original, GameObject destination) for easier cloning of components.

GameDataObjects
CustomAppliance

+ Added bool AutoGenerateNavMeshObject = true to automatically generate NavMeshObsticles on GameObjects.

References
Updated References to 1.1.6

Bugs
Fixed a bug causing various Sides to not display corretly - Thanks @Yariazen

Other
Adjustments to logging - Thanks @Yariazen
Removed Capes.
Removes Prank Related Systems (GenerateCustomers & PlayerSpeedOverride).

Update: 31 May, 2023 @ 4:54pm

KitchenLib Beta v0.7.4 B1

Features

- Updated "Mod Sync" menu
- Menu no longer lists mods that will be installed, rather a number.
- Menu is now much more responsive.
- Menu is more streamlined.

Bugs

- Fixed a bug causing logs to be spammed with "Failed to find KitchenData.ItemGroup with ID X".
- Fixed a bug causing logs to be spammed by KL "KitchenData.ApplianceInfo must be instantiated using the ScriptableObject.CreateInstance method instead of new ApplianceInfo.".
- Fixed a bug causing logs to be spammed by KL "KitchenData.ProcessInfo must be instantiated using the ScriptableObject.CreateInstance method instead of new ProcessInfo.".
* Please Note - The above three logs may still appear in the logs due to other mods doing this incorrectly, they no-longer originate from KitchenLib.*

Internal

- Adjusted how Capes are handled.
- Adjusted how Data Collection is handled.

Update: 13 May, 2023 @ 4:23pm

KitchenLib Beta v0.7.2 B1

Release Notes - API Related

- Implemented IMMS support. - Thanks @ZekNikZ

Update: 23 Apr, 2023 @ 3:51am

KitchenLib Beta v0.6.6 B3

Release Notes - API Related

- Added Gears Event Cape
- Adjusted the way the API handles Capes
- Implemented FeatureFlags - Thanks @ZekNikZ
- Implemented Customizable Logging - Thanks @ZekNikZ

Update: 17 Apr, 2023 @ 6:38am

KitchenLib Beta v0.6.6 B2

Release Notes - API Related

- Fixed a bug causing capes to not render properly in multuplayer.
- Fixed a bug causing capes to not equip properly.
- Added a "Sync Mods" option in preferences for multiplayer.