Crusader Kings III

Crusader Kings III

UCS Petty inheritable Traits (standalone)
Showing 1-9 of 9 entries
Update: 30 Jul, 2023 @ 4:14am

Update 0.9

  • Removed genetic and physical from balanced humors, but increased the random creation. Also changed a couple of opinions.
  • Removed genetics from permanent scowl, but increased random creation.
  • Removed genetics from friendly face, but increased random creation.
  • Removed genetics from regal bearing, but increased random creation.
  • Removed physical from dyslexic, hyperlexic, dyscalculic, good memory, bad memory and hypercalculia, Silver tongued
  • Removed all opinion modifiers on Hardl lung, but added +25 for travel companions
  • Couple of small balances to other modifiers.

Update: 22 Jul, 2023 @ 11:33am

Update 0.8

  • Added/changed more vassal stance opinions.

Update: 17 Jul, 2023 @ 1:22pm

Update 0.7

  • Rebalanced ruler designer cost.
  • Removed all negative negate modifiers.
  • Reduced the overall value on all negates that influenced attributes, as it was too powerful and replaced them with normal attributes in some cases.

Update: 15 Jul, 2023 @ 10:12am

update 0.6

  • Rebalanced opinions on all traits.
  • Rebalance / redesigned slightly a couple of traits & the ruler design cost.
  • Updated pictures in description, with the new changes from some of the traits.

Update: 10 Jul, 2023 @ 2:06pm

Update 0.5

Adding travel safety, speed and travel companion opinions to many traits that I feel should be influenced by it, both negatively and positively.

Update: 9 Jul, 2023 @ 8:41am

Update 0.4

Added vassals and travel modifiers. Tours & Tournaments will be required as a DLC from now on

silver_tongued
courtly_opinions = 5

Glowing
zealot_opinion = 5

Surefooted
glory_hound_opinion = 5
character_travel_speed_mult = 0.15

regal_bearing
minority_opinion = -5
parochial_opinion = 10

balanced_humors
character_travel_safety = 5

Hardly Lung
Character_travel_speed_mult = 0.15

Hawkeye
character_travel_safety_mult = 0.15

Nearsighted
character_travel_safety_mult = -0.15

Keen eared[/bharacter_travel_safety = 5]
courtly_opinion = 5

Deaf
haracter_travel_safety = -5
courtly_opinion = -5

dyslexic
zealot_opinion = -5

hyperlexic
zealot_opinion = 5

dyscalculic
parochial_opinion = -5

hypercalculic
parochial_opinion = 5

scowl
courtly_opinion = -10

friendly_face
courtly_opinion = 10

Update: 8 Jul, 2023 @ 2:18pm

Update 0.3

Updated to work with 1.9.*

I got no planned changes for this mod.

Update: 23 Feb, 2023 @ 6:01pm

Update 0.2

Silver Tongue
personal_scheme_power_mult = 0.15 #old0.10
ruler_designer_cost = 30 #old40

glowing
attraction_opinion = 10 #old5
diplomatic_range_mult = 0.1 #old0.5

surefooted
prowess = 7 #old1
ruler_designer_cost = 50 #old 40

regal bearing
levy_size = 0.1 #old0.05
ruler_designer_cost = 45 #old40

balanced_humors
ruler_designer_cost = 60 #old40

hardy lung
ruler_designer_cost = 35 #old40

hawkeyed
ruler_designer_cost = 50 #old40

nearsighted
ruler_designer_cost = -25 #old40

keen-eared
hostile_scheme_resistance_add = 10 #old-10
scheme_discovery_chance_mult = 0.15 #old0.10

deaf
ruler_designer_cost = -30 #old40

dyslexic
ruler_designer_cost = -40 #old40

dyscalculic
ruler_designer_cost = -40 #old40

permanent_scowl
monthly_prestige_gain_per_dread_mult = 0.01 #NEW
ruler_designer_cost = 10 #old40

friendly_face
ruler_designer_cost = 20 #old40

a weird invisible character at the end of the pt_traits file that's causing a broken trait called "trait_" to show up is fixed.
@sohex thanks for finding the bug and reporting it.

Update: 16 Feb, 2023 @ 2:48am