Crusader Kings III

Crusader Kings III

UCS Rellom's New Traits (standalone)
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Update: 25 Aug, 2023 @ 3:55am

Update 1.2

  • Updated for Quill 1.10
  • Fixed a decimal missing in Candy Dreams event modifiers.

Update: 10 Aug, 2023 @ 9:57am

update 1.1

  1. New concept art for icons.
  2. 9 new traits.
  3. Adding 70 new events. 3 for all traits.
  4. Slight rebalance of all of the traits.

Features and how it work
  • The new concept art is likely something I will also move forward with on all the other custom traits included in UCS, such as petty inheritable and KET’s commander.
  • The 9 new traits are: Animal Whisper, Green Thumb, Resilient mind, Empathetic soul, Melodic voice, Obsessive-compulsive disorder, schizotypal, narcissist and photographic memory.
  • All traits have 3 events attached to them. For the most part 2 good and 1 bad, or 2 bad and 1 good depending on the trait itself, is considered good or bad. (base chance for them to trigger is very low, as they are very impactful for the characters, and I did not want them to be considered more than a bit of flavour. My idea is that most characters you play as, and also the AI, will have 1 of the 3 events triggered in their lifetime, but it is all by chance.)
  • There are also 4 hidden events connected to getting new traits. Sweet tooth / healthy diet, along with two of the new traits called Empathetic Soul
    And Animal whisper, is not congenital, nor inheritable, or at all spawn randomly, though you can get them in the ruler designer like the rest. They will instead have triggers for how you can gain them. Obviously, Animal Whispers got something to do with pets, and a healthy diet … food, right? So, these can be gained mainly through getting triggered through vanilla events or modifiers, making them both more dynamic and rare than my other traits (this could be balanced toward less rare in the future.)
  • I have slightly rebalanced the old traits, and fixed some definitions I did not find logical for the trait. Most of them should also be updated with better descriptions overall.

Update: 30 Jul, 2023 @ 4:14am

Update 1.0

  • Removed genetics and inherent chance on traits that made no sense to have it, but increased the random chance creation.
  • Bitter eater renamed to healthy diet.
  • High/low pain tolerance got some opinion modifiers removed, and also removed higher chance of dying in battles.

Update: 22 Jul, 2023 @ 11:33am

Update 0.9

  • Added/changed more vassal stance opinions.

Update: 17 Jul, 2023 @ 1:22pm

Update 0.8

  • Rebalanced ruler designer cost.
  • Added same/opposite opinions to traits with opposite traits.

Update: 15 Jul, 2023 @ 10:12am

update 0.7

  • Rebalanced opinions on all traits.
  • Rebalance / redesigned slightly a couple of traits & the ruler design cost.
  • Updated pictures in description, with the new changes from some of the traits.

Update: 10 Jul, 2023 @ 2:07pm

Update 0.6

Adding travel safety, speed and travel companion opinions to many traits that I feel should be influenced by it, both negatively and positively.

Update: 9 Jul, 2023 @ 8:40am

Update 0.5

Adding vassal and travel modifiers to some of the traits. Tours & Tournaments will be required as a DLC from now on.

Early bird
character_travel_speed = 5
courtly_opinion = 5

night_owl
character_travel_safety = 5
glory_hound_opinion = 5

Insomnia
character_travel_speed_mult = -0.25

hypersomnia
character_travel_safety_mult = -0.25

high_pain_tolerance
character_travel_safety = 5
glory_hound_opinion = 5

low_pain_tolerance
character_travel_safety = -5
glory_hound_opinion = -5

bent_little_finger
glory_hound_opinion = -1

Tongue_roller
courtly_opinion = 5

achoo syndrome
courtly_opinion = -5
character_travel_speed = -5

Hyperhidrosis
character_travel_speed_mult = 0.35
parochial_opinion = 20
courtly_opinion = -5
minority_opinion = -5

abrineurin
haracter_travel_safety_mult = -0.15
parochial_opinion = -10
courtly_opinion = 5
zeal_opinion = 10

Update: 8 Jul, 2023 @ 2:31pm

Update 0.4

Updated to work with version 1.9.*

Update: 26 Feb, 2023 @ 3:45pm

Update 0.3

Just a small typo fix, with coffee being spelled wrong in bitter eater description.