RimWorld

RimWorld

Tacticowl (temporary beta)
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Update: 3 Mar, 2023 @ 7:06am

v2.0.17
- Adds support for VE Framework's held shields to treat them like proper offhands.
- Fixes Run and Gunning pawns stopping each time they wanna pop a shot.

Update: 3 Mar, 2023 @ 1:10am

v2.0.16
- Fix: sanity check during saving the game to skip removed pawns.
- Avoid irrelevant pawns from being written to Tacticowl save data like chickens. Chickens are irrelevant.
- Chinese language keys updated.

Update: 2 Mar, 2023 @ 1:14pm

v2.0.15
- Optimizations: with the easier performance optimizations done, I've begun putting together a few high-effort optimizations to deal with the remaining higher-cost patches. A new performance profiling demonstration has been provided in the gallery.

Update: 2 Mar, 2023 @ 5:42am

v2.0.14
- Fixes a crash that could happen with run n gun colonists
- Fixes NRE with biotech mechs

Update: 1 Mar, 2023 @ 8:50pm

v2.0.13
- Ties up some loose ends in the DW mod options section:
- Fixes a few things related to saving settings properly.
- Finished implementing custom rotation.
- Offsets tab cleaned up.

Update: 1 Mar, 2023 @ 3:54pm

v2.0.12
- Fixes Run and Gun breaking in the last update
- Fixes Dual Wielding not working after loading a save
- Unifies and merges the RnG and DW harmony patches together

Update: 28 Feb, 2023 @ 12:18am

v2.0.11
- Dual Wield had a number of copy-pastes of vanilla Rimworld code it used for its offhand. Instead of using a mirror copy, we'll be patching the vanilla code instead to let it account for the offhand, which is what this update does (part 1, anyway). By using the vanilla code, it should in theory allow for better mod compatibility.

Update: 27 Feb, 2023 @ 8:44am

v2.0.10
- Optimization pass
- Misc bug fixes, most notably fixing being able to drop offhands.

Update: 27 Feb, 2023 @ 5:54am

v2.0.9
- Pt II of Dual Wield integration. This module is now available and can be used. Most likely has a few bugs that creeped through, lemme know.

Note: the custom rotations in mod options is still a WIP.
Note II: the storage system has changed, so existing users may see one-time errors on load.

Update: 25 Feb, 2023 @ 4:18am

[Auto-generated text]: Update on 2/25/2023 4:18:20 AM.