Entropy : Zero 2

Entropy : Zero 2

Last Contact EP1
Showing 1-9 of 9 entries
Update: 8 Mar, 2023 @ 11:19am

a

Update: 8 Mar, 2023 @ 12:06am

s

Update: 7 Mar, 2023 @ 9:13pm

v1.5

--map 1--

-added a few skybox elements (stars, aurore boreal effect, radio antenna)
-constrained weapons at the rebel weapons range. (this prevent the weapons to fly away if you throw explosive in their direction)
-rebalanced weapons ammo and item crate amount.
-added a new portable radio model.
-added a little bit more dead bodies. (ragdoll)
-added a few more trees/rocks and replaced the props cliff with an actual brush.
-added more ambient sound and also some rebels communcation trough radio.
-added light on the borealis.

--map 2--

-added a couple more ambients sounds.
-added stars to the outside zone.
-rebalanced both bullsquid fight and added more explosive.
-added a few rebel portable radio model.
-added a filter_activator_name to the first door puzzle, prevent other props from unlocking the door.

--map 3--

-added more ambients sounds.
-removed a few item crate.
-added a few new models.
-removed first bullsquid fight with zombies (+new variant).
-added more rebels bodies.
-headcrab cages.
-rebalanced fight in the xenain tunnel and reduced gonomes and stukabat, also ammo rebalance.
-improved lighting in last zone.
-npc clip around it to prevent the gonome from beeing stuck on them.

--map 4--

-reduced item crate amount.
-reduced gonome and stukabat amount.
--npc clip around it to prevent the gonome from beeing stuck on them.
-improved lighting on props in the two final zone.
-added more ambients sounds.

Update: 26 Feb, 2023 @ 10:58am

Missing textures fix

Update: 22 Feb, 2023 @ 7:44pm

Extra map : Apterture Tesing Lab

Update: 21 Feb, 2023 @ 6:33pm

Map 1 : Reduced bullsquids amount
Map 2 : Door are now interactible.

Update: 20 Feb, 2023 @ 11:19pm

b

Update: 20 Feb, 2023 @ 10:46pm

s

Update: 20 Feb, 2023 @ 7:06pm