Tabletop Simulator

Tabletop Simulator

Models, Various
Showing 1-8 of 8 entries
Update: 30 Jul, 2017 @ 2:28pm

Update: 5 Aug, 2014 @ 11:52am

Nothing huge on this update. Just made some quick floor tiles using TTS' dungeon tiles with grass and wood plank textures. Currently, they do not snap right currently, but I will continue to work on this if the general response to the idea is positive.

Update: 4 Aug, 2014 @ 10:39am

Forgot to add the 5 horse models I had found earlier. Credit goes to 3dregenerator who submitted this model on www.tf3dm.com

Update: 4 Aug, 2014 @ 9:57am

Added a few models for graveyard maps, along with a few houses, siege weapons, and outdoor models.

Update: 3 Aug, 2014 @ 8:55am

-Corrected a few name changes that occured from the new patch (sharing names when multiple items are selected)
-Put the models onto a larger table (Seriously, didn't realize the large table was -that- much larger).

Update: 2 Aug, 2014 @ 8:33pm

Small update today, adding in some need models.
- 4 house models (1 small home, 1 large, 1 burnt, and 1 burnt barn)
- 1 Fireplace (lacks backside texture, so will look invisible from behind)
- 1 Stove, Worktable, and Fence
- 1 new spider model
Also, all models have currently been locked into place to prevent them from exploding all over the place, given the lack of open space. Be careful if you decide to mass unlock, as the names will all be changed to whichever model you unchecked the lock off of.

Update: 1 Aug, 2014 @ 10:13am

Substantial update, adding 49 more models, from wells to blood to chickens.
-Corrected the placement and mesh of the Flying Demon Statue
-Made smaller objects more visible by placing them on models of Table1
-Rearranged all models to space out better over the table
Known errors
-Vase, Large Stone is still misaligned, but can easily be flipped with Alt controls
-Tower, Crude Wooden can be difficult to handle, as it's aligned below the axis. To handle, use R to lift up higher before attempting to move.

Update: 30 Jul, 2014 @ 2:33pm