Rain World

Rain World

[BETA] Solace - PAUSED UNTIL FURTHER NOTICE
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Update: 7 Apr, 2024 @ 3:35pm

Hotfix to prevent WIP content from being accidentally used

Update: 31 Mar, 2024 @ 9:46am

Updated to support Rain World 1.9.15

Update: 13 Feb, 2024 @ 6:44pm

Fixed broken compatibility between Noircatto and RotundWorld caused by their recent mod update.

Update: 23 Dec, 2023 @ 10:13am

Poacher and Noircatto now playable in expedition mode

Update: 12 Sep, 2023 @ 10:13pm

Equivalence fix... again.

Update: 6 Sep, 2023 @ 12:58am

Fixed pointing not happening when riding a lizard
Fixed Poacher's skull getting colored in Jolly Co-op when using default colors
Fixed Poacher's skull being colored incorrectly in Jolly Co-op when using custom colors
Fixed Poacher's skull and symbol autocolors once for all
Fixed Poacher's certain crafting to properly delete materials while in a shelter
Fixed Poacher's certain crafting results disappearing after sleeping in a shelter
Fixed an incompatibility with Beastmaster
Fixed precycles occuring in Solace campaigns
Fixed pups not spawning in Solace campaigns
Fixed Poacher's mines being too unreactive
Fixed Poacher's mines detonating too quickly after being dropped
Fixed broken region equivalences
Fixed getting stuck in pipes when holding a young lizard

Adjusted mine's blue charge stun length

Added a command for while riding a lizard; "Drop it!" - Double tap down to make lizard drop item in mouth

Update: 31 Aug, 2023 @ 5:34pm

-- New Content --

- Noircatto is now a part of this mod, with a fresh coat of paint!
- WIP Moon cutscene and dialogue added.
- Frosted Cathedral/Shaded Citadel has custom room settings.
- Lizard reputation meter added.
- Lizard riding added.
- A tracker for every region a Mother Lizard has been killed in.
- Remix menu updated due to reorganization efforts.

-- Balancing --

- Firecracker plants save how many lumps they have.
- Littlecracker can be thrown downwards by all slugcats
- Poacher can tear one lump off of a firecracker plant at a time.
- Small cherrybombs can be thrown downwards.
- Friend can perform upward leaps.
- Friend can perform leaps while on poles.
- Friend can whiplash from crawls.
- Friend turns more smoothly while crawling.
- All slugcats have a damage penalty with fire spears while in a Solace campaign.
- Friend is followed by two guide overseers.

-- NoirCatto -- (compared to previous builds)

- Now has Solace's world by default.
- Heavily reworked movement. Jump is now slightly higher, they have a custom crawlturn animation along with direction-change runboost.
- Reworked scratches. Each paw has it's own cooldown. Sligthly smaller damage and stun, at the advantage of more 'spammable' scratch.
- New special scratch when flipping.
- Noir can now backflip from crawl (also works on poles). Backflip is stored for a very short time after changing direction, allowing player to frontflip with a quick direction change (-->, <--, -->, Jump)
- Added a wallclimb ability. The cat can lunge upwards two times when clinging to a wall.
- Directional pounce + pounce while crawling on poles
- Completely new sprites (Thanks to Wolfycatt(Ana) for majority of the work!)
- Improved, more dynamic Ear animations.
- Noir can pop open Popcorn plants with a scratch.
- Fixed falling off of short poles (For real this time... I hope)

-- Bug Fixes --

- Young lizards properly follow Mother Lizards. It ACTUALLY works, has been tested thoroughly.
- Proper integration with Slugbase's worldstate and savedata updates.
- Localized lizard reputation is fixed, and now works as intended.
- Expedition mode bandaid fix: all solace slugcats cannot be selected in Expedition for now.
- Minor optimizations.
- Depracated (unused) code deleted.

Update: 26 May, 2023 @ 2:38am

Fixed Poacher jumping off poles if they eat a food they like
Fixed famined centipede food values being inconsistent in co-op
Fixed Poacher carrying certain objects incorrectly
Fixed Poacher's sleep screen being incorrect in Low Graphics mode
Fixed various unrelated code breaking if famines are disabled
Fixed Artificer being unable to craft explosive spears
Fixed Snow spider's color inconsistency between rooms
Fixed Poacher being unable to die in certain grasps
Fixed young lizards not fearing snow spiders
Fixed two young lizards being grabbable at the same time
Fixed Poacher's hypothermia color being too similar to their default color
Fixed Poacher's skull not flashing from rocks and dangerous grabs
Fixed mother lizards being neutral to Friend in arena mode
Fixed poppers and landmines having incorrect killtags
Fixed poppers and landmines being unusable for PVP in arena mode
Fixed scavengers not spawning with lanterns
Fixed rare crashes related to mother lizards
Fixed terrain being wet when it shouldn't be, in certain regions (UG,SS,SB,RM)

All code has been publicized for other mods to reference and modify more easily
All famine-related code is now based on a single boolean rather than character specifically
All worldstate code is now based on two booleans rather than character specifically
Optimized Poacher's crafting code significantly
Heavily reworked Snow Spiders
Heavily redesigned Mother Lizards
Some problematic code has been wrapped in try-catches in hopes of preventing problems

Decreased Poacher's weight further
Poacher given a special game over message
Poacher flips over if stunned with rocks while crawling
Mother lizards now repel wormgrass
Young lizards are heavier
Famined centipedes are slightly fuzzier
Poacher's symbol is more compatible with Jolly automatic colors
Adjusted young and mother lizard relationships
Friend has a vertical leap, slight horizontal leap buff
Friend's tail slightly raises
Added a slight delay to landmines so they can hurt targets more

Significant remix menu overhaul:
Tabs for general, character and experimental features
Famines for all slugcats
Faster Poacher freeze time (makes it the same as when they were first introduced)
Poacher food platforming option
Famines for Expedition Mode
Experimental options for lizard riding
Experimental options for a lizard reputation meter

Russian translation added, provided by MaxBogomol#0212 on Discord

Update: 24 Apr, 2023 @ 1:55am

Frankly I did so many things in this update that I do not remember most of what changes I made other than the new content.
This is terrible!

Nerfed the Friend's movement to be more reasonable (Unnerfed movement can be re-enabled in config)
Friend's reputation with lizards is now locked at 100, this is subject to change
Added a QOL change to Friend so they crawl after some ledgegrabs
Friend ascension screen added
Void sea/Depths is now reachable
Centipedes are a different color during the famine campaigns and are worth less food
Added a remix config menu
Young lizards now try to follow Mother lizards that they can see
Friend will no longer be bald if they are a slugpup
Precycles/Shelter failures should no longer occur
Friend spawn moved slightly to accomodate the new creatures in Outskirts

Update: 27 Mar, 2023 @ 7:55pm

Added new famine mechanic for Friend - Some foods outside of Undergrowth has a chance to be dead; if dead, a food turns brown and can be worth less than a pip, or nothing at all

Friend's campaign no longer has batflies outside of Undergrowth and Subterranean
Friend's campaign has significantly less Miros Vultures
Friend's campaign may now have pups (not sure)
Friend now starts in Outskirts
Friend now starts with Karma 3
Friend will now stay standing after a jump if Up is held, however it will cover less horizontal distance

Friend's Jolly Co-op portrait has had its color changed to better match default Friend's color
Friend's Player 1/White portrait has had its color changed to be more in line with other characters
Friend's sleep screen now plays blizzard sounds instead of rain

Moon has been (mostly) repaired
Fixed Mother Lizard and Young Lizard swim speed
Mother Lizard is now resistant to the cold
Young Lizard has significantly reduced health regeneration
Young Lizard has significantly less bite damage
Mother Lizards lift themselves off the ground slightly more while walking
Mother Lizards should REALLY not be able to kill Young Lizards, by god have I tried very hard to fix that