Stellaris

Stellaris

Genemod Micromanager
Showing 1-10 of 13 entries
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Update: 10 May, 2023 @ 8:01pm

Update: 18 Mar, 2023 @ 12:46pm

-Don't give Tomb Habitability to a species just because their homeworld happened to get Nuked...

Update: 15 Mar, 2023 @ 8:12pm

Fix robot leader policy not actually working... (Not that it does much.)

Update: 15 Mar, 2023 @ 12:59pm

-Made Cyborg Durable trait higher priority for hive minds
-Fixed Robots not getting Harvester trait correctly (copy/paste bug, they were getting it for energy production instead...)
-Fixed error log line about recursion depth > 5 by flattening out one of the effects.

Update: 14 Mar, 2023 @ 10:03am

Updated for 3.7 (basically just that the new Xeno Zookeeper job produces amenities)

Added Spanish and French translations (totally AI generated)

Update: 13 Mar, 2023 @ 8:13pm

-Added Support for Robomodding
-Now allowing all Ascensions to use the edicts as soon as they research the required techs.
-Stop allowing infertile Clone Soldiers to be modified, since Vanilla doesn't allow that.

Update: 5 Mar, 2023 @ 12:27pm

-Added support for Cybernetic Ascension
-Fixed bug where Lithoids would get the non-lithoid version of Fleeting.

Update: 27 Feb, 2023 @ 12:14am

More fixes for Hive Minds, specifically menial drones weren't getting worker traits like Very Strong and maintainence drones weren't in the list of amenity jobs.

Update: 26 Feb, 2023 @ 5:11pm

-Made it so Hive Mind pops wouldn't get the Conservationist trait which is useless for them.
-Fixed a bug where high point cost traits wouldn't be given if they required a negative trait to be added.
-Made the Edict prioritize altering new pops that have never been altered before instead doing a second pass on pops that it's already touched.
-Made it so that the leader policy choice would show up after getting the Genetic Ascension, even if you haven't researched Selected Lineages yet.

Update: 25 Feb, 2023 @ 6:16pm

-Added a higher startup cost to the edict to better reflect the cost of vanilla trait modification
-The monthly cost of the edict will now go down considerably once 90% of your organic pops have been modified once. This better reflects just the ongoing maintenance cost since after the first ten years the edict is only taking care of job changes and new pops.