Rivals of Aether

Rivals of Aether

Disco
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Update: 19 Jun @ 4:06am

v1.08 (belated touch up)
-----

Fixed an error with the spin hurt sprites.

FAIR:
(hitbox 1)
+ Increased the Hitpause Scaling from 0.50 -> 0.70

Update: 12 Jun @ 10:00am

v1.08 (reupload)

because steam being steam...

Update: 12 Jun @ 9:54am

v1.08:
=========
General:
• Updated the localisation files.
+ You can now hold down at the start of Taunt 1 for a faster hand shuffle with Disco.

FTILT:
(hitbox 1)
+ Increased Hitpause from 8 -> 9
- Decreased Hitpause Scaling from 0.70 -> 0.45
(hitbox 2)
+ Increased Hitpause from 6 -> 7
- Decreased Hitpause Scaling from 0.45 -> 0.25

NAIR:
- Made the second hitbox slightly smaller
- Removed the third hitbox (we don't need it.)
(hitboxes 1)
- Decreased Hitpause from 7 -> 6
+ Increased Hitpause Scaling from 0.45 -> 0.50

FAIR:
(hitbox 1)
+ Increased the lifetime from 2 -> 3
+ Increased Hitpause from 8 -> 9
- Decreased Hitpause Scaling from 0.80 -> 0.50
(hitbox 2)
- Decreased Hitpause from 6 -> 5
- Decreased Hitpause Scaling from 0.45 -> 0.35

BAIR:
+ Increased the lifetime from 2 -> 3

FSPECIAL:
+ After a while, when idling, the Mirror Ball will gently descend until stopping near the floor.
• The Mirror Ball now gets destroyed if it makes contact with walls.
+ Disco can now use his UTILT to make the Mirror Ball zig-zag.
+ Disco can now use his BAIR to make the Mirror Ball zig-zag.
• DSPECIAL no longer makes the Mirror Ball zig-zag; instead, it now activates the funk zone.

=========

~BONUS~:
+ Added support for the Nintendo Wii Stage
+ Updated the Dialogue Buddy lines if Disco faces Wapeach, Geebs, Randalf Rhino, Camic, Rayman, Brella, RyeGuy & Beaky and... Cindy.

Update: 20 Mar, 2024 @ 2:21pm

v1.07 (latefix):
=========

Fixed an odd bug with DSPECIAL, where it didn't fully lock on opponents when facing left.

Update: 14 Mar, 2024 @ 11:36am

v1.07:
=========

GENERAL:
• Updated the funky localisation files.
• Fixed a minor audio clip issue during galaxies.

FSPECIAL:
+ DAIR can now interact with the Mirror Ball. Stomping on the ball will cause it to zig-zag like DSPECIAL. Plus, Disco will do a minor hop afterwards.
• In team matches, the Mirror Ball can no longer be destroyed by teammates.
• In team matches, the Mirror Ball can no longer trap teammates when activated.

=========
~BONUS~:
+ Added Dream Nail Dialogue for The Knight (Reiga).

Update: 3 Feb, 2024 @ 4:23pm

v1.06:
=========

GENERAL:
• Updated the funky localization files

DSTRONG:
+ KBS increased from 0.85 -> 0.95

FSPECIAL:
+ The Mirror Ball can be turned into a burst projectile by using FTILT or FAIR.

=========

~BONUS~:
• Updated the Dialogue Buddy lines with Spark & Bowsette

Update: 1 Nov, 2023 @ 6:57am

v1.05:
=========

Added Custom Chao sprites for Bar-Kun's Chao Buddy.

Update: 1 Sep, 2023 @ 10:19am

Disco v1.04 (extra fixes):
=========

NSPECIAL:
- The Projectile loses transcendent after 18 of it's lifetime duration instead of nearing the end of it's duration

FSPECIAL:
• The Mirror Ball can no longer pull in opponents that are in Praftall states
• Fixed an issue where the Mirror Ball could pull in respawned and invincible opponents
• Fixed an issue where sometimes the Mirror Ball's cooldown would be permanently locked when Disco is parried during the active state
• Should be possible now for opponents to hitfall from the Mirror Ball

Update: 1 Sep, 2023 @ 6:34am

Disco v1.04:
=========

GENERAL:
• Updated the funky localization files

USTRONG:
+ Startup increased from 11 -> 13
(related to hitboxes 1, 2 and 3)
- BKB reduced from 8.5 -> 8 (Jam silliness)
+ Dmg increased from 9 -> 10

FSPECIAL:
- The Mirror Ball’s HP has been reduced from 10 -> 6
- The Mirror Ball’s Active Length state has been reduced from 145 -> 85
+ Increased the cooldown from 100 -> 120 if the opponent has destroyed the Mirror Ball
• The opponent can now break out of the Mirror Ball’s effects by hurting Disco

Update: 26 Aug, 2023 @ 2:18am

Disco v1.03:
=========

GENERAL:
• Updated the funky localization files

USTRONG:
• Reduced the widths and heights for all hitboxes to be more reasonable

NAIR:
(related to hitbox 1)
• Reduced the width size of the hitbox

BAIR:
• Reduced the width size of the hitbox

UAIR:
(related to hitbox 1)
• Reduced the width and height of the hitbox
• Slightly repositioned the hitbox higher
- Hitstun multiplier reduced from 0.85 -> 0.80
(related to hitbox 2)
• Slightly reduced the width and height of the hitbox
• Slightly repositioned the hitbox higher

FSPECIAL:
- Lowered the Disco Ball’s pull distance when it’s activated.
• The Disco Ball will now destroy itself if the captured opponent has been hit inside it
+ Increased the cooldown from 50 -> 70 after activating the Disco Ball
+ Increased the cooldown from 50 -> 100 if the opponent has destroyed the Disco Ball

=========

~BONUS~:
• Updated the Dialogue Buddy lines with Masky