Project Zomboid

Project Zomboid

Soul Quest System (Stable testing phase)
Showing 1-10 of 33 entries
< 1  2  3  4 >
Update: 20 Oct, 2024 @ 3:50pm

-Better override for ISGrabItemAction to avoid mod conflicts.
-Override for ISCraftAction so it also checks for quest completion.

Update: 31 Aug, 2024 @ 3:24pm

-Added unlockquest command (Check the guide file for details).

Update: 26 Aug, 2024 @ 10:34am

-Hotfix for the latest update.

Update: 25 Aug, 2024 @ 11:15am

-Quests can now award a random item from a table, one will be picked when the quest is unlocked.

Update: 17 Nov, 2023 @ 7:36am

-Missed a line of code in the previous fix.

Update: 16 Nov, 2023 @ 4:08pm

-Fixed an error when creating a new character.

Update: 8 Oct, 2023 @ 4:35pm

-fixed an error when removing a click event if there is more than one.
-Fixed addmannequin command actually running the removemannequin command.
-Fixed unlocktimer command not getting a proper timer from the provided string.

Update: 31 Jul, 2023 @ 10:19am

-Quests can now be marked as unique so they can't be unlocked more than once by a character (NPC dialogue to unlock a unique quest can still be enabled, I will cover that case in a future update).
-Added French translation for UI elements (by Xianah)
-Added French and Spanish versions for the basic guide (Credits to Madaking69 and Caphi).

Update: 11 Jun, 2023 @ 10:12am

-When setting up a Click Event action it is now possible to provide additional animation variables.
-Fixed the unlock and complete quest sounds being played as real sounds in the game world instead of UI sounds.
-Fixed the Click Event action not playing the chosen animation correctly.

Update: 9 Jun, 2023 @ 3:46pm

-Hotfix for an error when a quest that needs an item had certain commands in the "onobtained" list.