RimWorld

RimWorld

Melee Animation
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Update: 11 Jul @ 10:44am

Update on 7/11/2025 6:43:48 PM.

- Update for Rimworld 1.6 release.
- Fix XML parsing issue.
- Add support for 'Rimframe: Vatgrown Hate'

Update: 22 Jun @ 6:16am

[Auto-generated text]: Update on 6/22/2025 2:16:38 PM.

Update: 12 Jun @ 1:02pm

Update on 6/12/2025 9:02:34 PM.
- Add basic support for Rimworld 1.6 beta. The mod options colour picker is known to be broken. Not much testing has been done.

Update: 31 May @ 10:45am

Update on 5/31/2025 6:45:24 PM.
- Support for 37 new weapons from 10 mods.
- Fix Star Wars lightsaber integration & rendering.
- Better support visual for Tacticowl dual wielding, added option under Visuals tab to revert to old behaviour.
- Pawns now have a random chance to be left-handed, affecting idle animations, can be adjusted in settings.
- Many code changes in preparation for upcoming 'DLC' mod.
- Small fixes.

Update: 10 Jan @ 7:32pm

Revert to fix bugs.

Update: 10 Jan @ 11:50am

Update on 1/10/2025 7:50:24 PM.

- More weapon support.
- Code changes to support Fists of Fury.

Update: 5 Nov, 2024 @ 10:58am

Update on 11/5/2024 6:58:07 PM.

- Adjust duel animation selection code to allow better custom animation support.

Update: 28 Sep, 2024 @ 8:49am

Update on 9/28/2024 4:49:29 PM.

- Add more mod compatibility.

Update: 26 Aug, 2024 @ 5:00am

Update on 8/26/2024 2:00:41 PM.

- Fix for incorrect weapon trail calculations.
- Adjusted the colour of the Plasmasword weapon trail.

Update: 22 Aug, 2024 @ 1:10pm

Update on 8/22/2024 10:10:43 PM.

- Add better support for loading animation data from other mods.