Company of Heroes 3

Company of Heroes 3

Realism Game Tuner: AI, Units, Trading, Game modes
Showing 61-70 of 100 entries
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Update: 3 Aug, 2024 @ 4:26am

Update: 2 Aug, 2024 @ 9:51pm

Menu options

+ Changed some option names to Global as they affect both the Player and AI
+ Enable or Disable the production of Infantry (+ Team Weapons), Vehicles, Tanks (+ Artillery) separately.

So if you want to play only infantry? Now you can.javascript:SaveChanges()

Update: 2 Aug, 2024 @ 9:24pm

Update: 2 Aug, 2024 @ 12:46pm

Victory Points now has 4 subcategory win conditions available

Victory Points
Territory Control
Squad Losses
Entity Losses

Update: 1 Aug, 2024 @ 6:01pm

Update: 31 Jul, 2024 @ 5:19am

Update: 31 Jul, 2024 @ 4:30am

Temporary removed Commander Points Rate

Update: 31 Jul, 2024 @ 4:28am

Update: 30 Jul, 2024 @ 3:06pm

  • AI Personalities integrated from: Advanced AI
    • Aggressive
    • Defensive
    • Passive
    • Reduced AT Guns
    • Reduced HMGs
    • Reduced indirect fire units
    • Extra mainline infantry
    • Prefer heavier vehicles

Credits to AGameAnx, Advanced AI open-source shared scripts for the AI personalities.

Update: 30 Jul, 2024 @ 7:48am

  • Player options
    • + Ability costs
    • + Veterancy rate
    • + Command points rate
    • + Upkeep costs

  • Fixes
    • Sight radius now works like it should
    • Free For All no longer shows a random player on the map as if it's your teammate