Halo: The Master Chief Collection

Halo: The Master Chief Collection

The Truth & Reconciliation: Revisited
Showing 1-9 of 9 entries
Update: 4 Apr, 2024 @ 3:14pm

The Truth & Reconciliation: Revisited - Version 1.1.5

Bug fixes in this update:

  • Fixed misprinted line break characters in some HUD messages.



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • HUD elements are severely darkened when HUD Style is forced to "Remastered." (We strongly recommend setting HUD Style to "Auto.")
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Update: 14 Feb, 2024 @ 12:05pm

The Truth & Reconciliation: Revisited - Version 1.1.4

This is a quick hotfix to ensure the map can be played after the latest MCC update. No user-facing changes have been made.

This MCC update has neither resolved any known issues, nor introduced any new ones.



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • HUD elements are severely darkened when HUD Style is forced to "Remastered." (We strongly recommend setting HUD Style to "Auto.")
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Update: 19 Sep, 2023 @ 1:29pm

The Truth & Reconciliation: Revisited - Version 1.1.3

This is a quick hotfix to ensure the map can be played after the latest MCC update. No user-facing changes have been made.

This MCC update has neither resolved any known issues, nor introduced any new ones.



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • HUD elements are severely darkened when HUD Style is forced to "Remastered." (We strongly recommend setting HUD Style to "Auto.")
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Update: 1 Sep, 2023 @ 12:37pm

The Truth & Reconciliation: Revisited - Version 1.1.2

Bug fixes in this update:

  • Fixed broken HUD meters when HUD Style is forced to "Remastered."



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • HUD elements are severely darkened when HUD Style is forced to "Remastered." (We strongly recommend setting HUD Style to "Auto.")
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Update: 30 Aug, 2023 @ 8:39am

The Truth & Reconciliation: Revisited - Version 1.1.1

Bug fixes in this update:

  • Fixed the mod's name and description being blank in MCC menus.



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • Non-ASCII characters are mangled in HUD messages.
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Update: 25 Aug, 2023 @ 1:54pm

The Truth & Reconciliation: Revisited - Version 1.1.0

Changes in this update:

  • Reduced reflection intensity on interior doors.

Bug fixes in this update:
  • Fixed the Hunter's orange colors not scaling properly with vitality.
  • Fixed HUD meters not scaling correctly when "Auto HUD Scale" is enabled.
  • Fixed HUD pickup icons potentially overlapping a message on the next line.
  • Mitigated a slight color difference between grenade HUD numbers and weapon HUD numbers.
  • Recompressed UI bitmaps using new MCC features, improving quality while dramatically reducing map size.
  • Fixed a minor glitch in the Assault Rifle's ready animation.
  • Fixed a bitmap sequencing issue in Needler detonation decals, which was preventing some sequences from being selected.
  • Adjusted lens flare occlusion radii to meet the HEK's recommended heuristics.



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • Non-ASCII characters are mangled in HUD messages.
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Update: 20 Jul, 2023 @ 12:11pm

The Truth & Reconciliation: Revisited - Version 1.0.2

This is another quick hotfix to ensure the map can be played after the latest update to the MCC update. No user-facing changes have been made.

This MCC update has neither resolved any known issues, nor introduced any new ones.



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • Non-ASCII characters are mangled in HUD messages.
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Rare crash if standing over a weapon on the same frame it's garbage collected.
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Known T&R: Revisited issues:
  • Center-aligned meters (like shields and health) scale incorrectly if "HUD Auto Scale" is enabled.
  • Cutscenes display at an unusually wide field of view. (This is due to underlying changes in MCC.)

Update: 12 Jul, 2023 @ 12:09pm

The Truth & Reconciliation: Revisited - Version 1.0.1

This is a quick hotfix to ensure the map can be played after the latest MCC update. No user-facing changes have been made.

Bugs fixed by the MCC update:

  • HUD message text now scales correctly with display resolution.

New bugs introduced by the MCC update (only 343 can fix these):
  • Cutscenes erroneously persist the player's customized field of view, breaking the intended framing.
  • Non-ASCII characters are mangled in HUD messages.



Known MCC engine issues (only 343 can fix these):
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • Center-aligned meters (like shields and health) scale incorrectly if "HUD Auto Scale" is enabled.
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Rare crash if standing over a weapon on the same frame it's garbage collected.
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.

Update: 10 Mar, 2023 @ 1:28pm

The Truth & Reconciliation: Revisited - Version 1.0.0

Initial release!



Known MCC engine issues (only 343 can fix these):
  • HUD messaging and cinematic titles are too small.
  • Vehicle camera speed on controller is too slow, especially in "Classic" control mode. (This is unrelated to the vehicle turn speed, which works as intended.)
  • Dialogue and ambient sound mixing is too quiet. (We've mitigated this as best we can.)
  • All environment geometry disappears if the render limit is exceeded.
  • Center-aligned meters (like shields and health) scale incorrectly if "HUD Auto Scale" is enabled.
  • Holstered weapons on a third-person unit stutter briefly when switched.
  • "Foreign", "Grunt Birthday Party", and "Grunt Funeral" skulls are non-functional.

Known Halo CE engine issues (only 343 can fix these):
  • Rare crash if standing over a weapon on the same frame it's garbage collected.
  • Co-op teleportation sometimes orients the teleported player in inconvenient directions.
  • Garbage collection is sometimes overeager in densely populated areas.
  • All VFX disappear if the dynamic geometry limit is exceeded.
  • Devices sometimes have too-dark or too-bright lighting in interior areas.
  • Lens flares on holstered weapons are visible in first-person.
  • Occasional artifacts in real-time-reflective surfaces.