Sid Meier's Civilization V

Sid Meier's Civilization V

Unit Tweak - Before Renaissace Melee Units
Showing 1-7 of 7 entries
Update: 18 Jun, 2023 @ 6:35am

Ironworks : Requierd Technology Machinery -> Steel(It is small fix to Steel Technology don't be too much useless)

Update: 14 May, 2023 @ 4:04am

Swordsman ObsoleteTech : Steel -> Metal Casting

Update: 14 May, 2023 @ 3:57am

Update: 7 May, 2023 @ 5:44am

Update: 7 May, 2023 @ 5:32am

Longswordsman : Combat Strenth 22 -> 21 (Rollback)

Update: 20 Apr, 2023 @ 11:30am

Iron Working Technolgy's Cost 175 -> 105.

Longswordsman : Required Technolgy Steel -> Metal Casting.

Lancer : Combat Strenth 27 -> 28



and mod name was changed

Update: 11 Mar, 2023 @ 9:44am