Space Engineers

Space Engineers

Fire Clan
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Update: 24 May, 2023 @ 6:13am

-- New Advanced Aircraft Carrier Encounter

- Large grid that moves slow and flies high with 5 escort fighters
- Launches a squad of 4 heavy bombers every 10 minutes, which only attack ground targets
- Launches a squad of 5 fighter planes at anything in the atmosphere every 5 minutes
- Fires 2x Firebolts at enemy grids in atmosphere
- Launches 3x defense drones when damaged

Update: 5 May, 2023 @ 4:47pm

-- New Encounters

- Incinerator - armored, fast, and high-flying patrol fighter with a lot of shooteys. This is the standard for Advanced encounter air-to-air small grid fighters. Watch out for the air-to-air missiles!

- Fire Storm - heavy horsefighter that prefers ground targets and has a significant payload of missiles.

- Inferno has had its behavior changed to also be a ground striking fighter, and has had its missile reload time halved.

Update: 24 Apr, 2023 @ 3:28pm

-- New Advanced Encounter - Advanced Bomber Patrol

The bomber will spawn and then immediately spawn 0-4 escort fighters. A few moments later, it will start looking for ground targets. Once it finds a target, it enters attack mode, and flies around over the target. Every 30-60s, it drops 3 firebombs.

Damaging the bomber will release some drones.

The escorts will attack anything closer than 2 km.

This is a WIP at the moment, I need to tighten up the encounter such that the number of bombs dropped per target resets, and that the bomber can fly to a despawn point once its dropped enough bombs.

I also want to create a trigger so the bomber will fly to despawn if it takes a certain amount of grid damage.

Also currently escorts have 100% chance of spawn, this will change to ~%60.

Update: 23 Apr, 2023 @ 10:45am

-- New Advanced Encounter - Industrial Facility

* when damaged, spawns 3 defense drones every 2.5-3 minutes


Industrial facilities / factories for Fire Clan will eventually represent smaller tactical achievements for the player. For now theyre just meant to offer a variety of spawns and offset the chance that more difficult spawns occur.

Update: 21 Apr, 2023 @ 1:46pm

-- New Advanced Fighter Encounter

* Attacks closest target within 5km
* shoots 1 missile every 10 minutes at 2km
* has assault cannons and rocket launchers

Update: 14 Apr, 2023 @ 3:25am

-- Added Patrol Fighter, Fire Blade

All around small grid fighter, the atmospheric cousin of The Void Clan's Eraser

Update: 12 Apr, 2023 @ 5:28am

- Update bomber behavior

Fix flyaway Trigger so bomber flies "home" after dropping its payload

Only 1 bomb is dropped now, given "Simple" encounter mode. 3 was way too heavy to start off. It drops at 3.5 km.

Bombs are indiscriminate. The bomber might target player base, but the bomb might prefer a nearby NPC station instead. Fire Clan is satisfied either way :)

Update: 11 Apr, 2023 @ 5:23pm

- Update bomber behavior

Bomber will lose target when there is no broadcasting antenna. Bomber will fly away after traveling to a target waypoint and no longer finding a target (no more antenna signal).

Bomber wont drop bombs until 3.6 km

Player is advised to have at least two large gatling turrets ;-)

Update: 11 Apr, 2023 @ 10:32am

-- Bomber behavior added
-- Bombs added

The simple (easy?) version of the bomber has been added as a new CargoShip. It looks for ground targets within 6km and flies above them. Once it gets in range, it drops the new bomb spawn three times. A well-placed lg gatling turret can handle this barrage, but those without point defense will need to shut off all power when the bomber comes near.

Add Metal Clan mod to ensure there are plenty of other targets on the ground for the bomber to choose ;)

Update: 4 Apr, 2023 @ 7:24am

--- Aircraft Carrier behavior added ---

A "swarmer" can spawn as an atmo cargo ship that will spawn a fighter when a target is close, launch a missile when taking damage, and engage a target directly when it gets very close.

--- Missiles added ---

Fire clan large grids will use missiles defensively (relying on small grid fighters for offense)

--- Fire Lift spawns added ---

A Fire Lift will now spawn a fighter when a target gets closer than 2800m.