Oxygen Not Included

Oxygen Not Included

Cluster Generation Manager [Vanilla/DLC]
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Update: 20 Dec, 2024 @ 4:02am

5.2.1:
- fixed a crash when having more than 10 starmap destinations in one distance band
- fixed a crash when using the "add missing pois" with a reduced vanilla starmap size
- the "missing pois" info text now also refreshes when deleting a whole distance band

Update: 12 Dec, 2024 @ 12:20pm

5.2:
- updated asset bundles
- added bionic booster toggle

Update: 3 Dec, 2024 @ 12:24pm

5.1:
- shrunken asteroids now have increased mass per tile
- fixed a number of settings not saving in presets for mixed in ceres moonlet
- fixed geyser overrides not working for ceres moonlet
- fixed item density of buried objects decreasing (instead of increasing) on smaller moonlets
- fixed rounding causing 1-thick abyssalite walls

Update: 22 Nov, 2024 @ 5:00pm

5.0.2:
- fixed a bug when applying presets not applying traits

Update: 22 Nov, 2024 @ 4:43pm

5.0.1:
- fixed a crash when applying a preset

Update: 21 Nov, 2024 @ 1:44pm

5.0:
- added support for world remix (ceres fragment) for cgm clusters (no customisation/overriding for that yet, planned tho)
- reworked how cgm clusters are stored so removing the mod for ceres clusters no longer causes issues
- added "Asteroid Sky" setting for asteroids, these allow you to change the radiation and light values of asteroids and allows enabling of ceres northern lights
- added "Geyser Overrides": this allows you to force the roll of a specific fully random geyser (existing on classic asteroids and with the geoactive trait)
- added "geyser blacklisting": allows to prevent specific geysers from generating, these are replaced with a different, random geyser
- added "world remix" tab to the cgm screen
- added FrostyPlanet toggle to the cgm screen

Update: 26 Jul, 2024 @ 5:01pm

4.2.7.1:
- fixed stupidity for replacement asteroids

Update: 26 Jul, 2024 @ 3:18pm

4.2.7:
- added bypass for sudden removal of inner Terra Cluster asteroids in the last game hotfix
- added better handling of missing asteroids in presets

Update: 26 Jul, 2024 @ 12:51pm

4.2.6:
- fixed frosty planet not getting set as active for the custom cluster if a ceres asteroid was selected after the latest game hotfix (if you have created a save during that time you will have to activate the frosty planet pack in the pause menu)
- fixed printing pod on ceres cluster not showing the "full steam ahead" after the latest hotfix

Update: 26 Jul, 2024 @ 5:41am

4.2.5:
- changed random type used for geysers since system.random would not be consistent on certain systems. this change might affect(fix) geysers of existing presets to change
- fixed plants and entombed items not being consistent when applying presets with custom asteroid dimensions. this change might slightly change minor details of existing presets
- fixed preset asteroids with custom dimensions setting the size presets to "tiny" and "extra wide"

Big thanks to ArlEamon for helping me with determining the cause of this issue and helping with fixing it