Oxygen Not Included

Oxygen Not Included

Cluster Generation Manager [Vanilla/DLC]
641 Comments
鱼老板 22 hours ago 
I tried the DSS module and it can print oil-absorbing stones, so it's fine now:steamthumbsup:
鱼老板 21 Jul @ 11:23am 
When I adjust the map size to be smaller, the oil-bearing rocks on asteroids are unlikely to spawn. Is there any good solution
Sgt_Imalas  [author] 21 Jul @ 3:29am 
geyser overrides are only available for fully random geysers, found on geoactive and classic worlds.
鱼老板 20 Jul @ 7:26pm 
Why can't I click on "add geyser override"
n3mes1s 20 Jul @ 12:54pm 
Kenasis, you dont want to play such a big map, trust me. It gets tedious, and you will need your whole life to reach the bottom of the map. I use this mod and its great but when i change the size of the asteroid i dont go beyond one or two extra size options. Its too much.
cbbgray 16 Jul @ 7:58am 
Awesome mod! I think the random asteroid feature has a ton of potential. Would be amazing if we could blacklist asteroids in each category (start, warp, rocket, outer) and prevent duplicates.
Sgt_Imalas  [author] 15 Jul @ 8:49am 
the limits of the generation are set in a way that maintains a playable game performance.
if you want to exceed that, you can edit the worldgen files directly (not taking any responsebility for low game performance)
Kenasis428 15 Jul @ 5:50am 
Is the horizontal area of the map limited to 414 spaces? Can't I increase it more?
cocoon 11 Jul @ 5:02am 
Cool! Didn't think about modifying the game files myself. I'll try that right away see if it works thank you.
Sgt_Imalas  [author] 9 Jul @ 6:11am 
hmmmm
Jaggid Edje 9 Jul @ 3:47am 
No One Drive here, and I do already use Mod Updater. :-/
Sgt_Imalas  [author] 9 Jul @ 2:01am 
Because something is corrupting the games ability to update mods, leaving the mod folder empty and the game to auto disable the mod.

That issue is either caused by OneDrive blocking the game from writing mod files or ony mod managers broken update timeout leaving your mods in an empty state.

If you have that mod, consider removing it and replace it with mod updater, if you are on OneDrive, follow the klei troubleshooting guide [support.klei.com] to disable OneDrive for your documents folder and clean its broken permissions
Jaggid Edje 8 Jul @ 4:53pm 
Does anyone know why this mod consistently disables itself any time it gets updated? It's only this mod that it has been happening with, and it has happened for all of the most recent updates.

Not a big deal, just a pain because I don't realize it happened until I get the alert after loading into a save (the mod changes alert once you load in). So I have to exit to menu, re-enable, re-start the game, re-load the save. Minor pain in the toofus.
Sgt_Imalas  [author] 7 Jul @ 12:57pm 
this mod only tweaks the settings of the existing asteroids.
however; inside the game folder you can find several "empty" starts (intended for dev purposes) that are usually deactivated.

you can enable them by going to the cluster files
(OxygenNotIncluded_Data\StreamingAssets\dlc\expansion1\worldgen\clusters for spaced out and
OxygenNotIncluded_Data\StreamingAssets\worldgen\clusters for base game) and delete the line "skip: EditorOnly" inside of those files.

once you have done that, they show up in the cluster selection

there is one called "TinyEmptyCluster", that should generate an empty world
cocoon 7 Jul @ 10:07am 
Hey, first of all thanks for the mod. I'm a newbie and I wanted to know if there is a way to configure a totally blank/empty but stable/functional Asteroid ? I've been looking around on the internet but can't find anything usefull on the subject. Would this mod allow me to do that ? My main goal to play around in Sandbox Mode.
Sgt_Imalas  [author] 6 Jul @ 3:16am 
In that case; use mod updater, skip the main menu message with esc and reatart manually after waiting a bit.
sitting duck 5 Jul @ 7:25pm 
I don't have OneDrive. I don't use it. How can it break folder permissions?
Sgt_Imalas  [author] 5 Jul @ 6:54pm 
That's on your OneDrive breaking folder permissions, not the mod.
Consult the klei troubleshooting guide
shunhyna1 5 Jul @ 6:36pm 
hi bro,it has a reboot error. keeps rebooting when entering the game.
Sgt_Imalas  [author] 5 Jul @ 5:33pm 
with the new version it will be automatically enabled now
Sgt_Imalas  [author] 5 Jul @ 5:13pm 
if you dont set the checkbox for "blacklist affects all geysers", the blacklist will only affect fully random geysers found on classic sized asteroids.
the default state of that will be changed next update
Twilight 5 Jul @ 4:48pm 
Is this still working? I tried to use it of the geyser/vent thing only. It only ever gave me the ones I put on the blacklist. I never get the ones that I actually want to appear.
Sgt_Imalas  [author] 4 Jul @ 6:39pm 
Github is usable
Sgt_Imalas  [author] 4 Jul @ 6:38pm 
Steam is absolutely terrible for bug reporting.
n3mes1s 4 Jul @ 2:05pm 
Again, thanks for the mod, but not going to report any bug to github and even less to discord lol, the worst social platform ever. We already have a comfortable place here to report bugs, why in h3ck do people need to use yet another external site to do it? sigh.
Sgt_Imalas  [author] 3 Jul @ 7:23am 
klei added 12 generic geysers on top of the curated ones for some reason - it has been like that since spaced out beta
Sgt_Imalas  [author] 3 Jul @ 7:22am 
thats a vanilla bug.
하루 3 Jul @ 6:12am 
Squelchy has additional weird geysers in addition to the added geysers. So a lot of geysers appear. Please revise.
Sgt_Imalas  [author] 1 Jul @ 8:32pm 
Restart. Loops are caused by bugs in OneDrive. Follow the troubleshooting guide from klei to turn it off
Sgt_Imalas  [author] 1 Jul @ 8:31pm 
Update your mod with modupdater. It is outdated
lclipse653 1 Jul @ 8:10pm 
Crashes my game. Please update to Oni version 7.36
sitting duck 1 Jul @ 4:53pm 
The game keeps telling me to restart to update this mod?
Sgt_Imalas  [author] 1 Jul @ 2:36pm 
not very feasible
鱼老板 1 Jul @ 1:49pm 
Hello, can you add a meteorite impact size setting for the new DLC? When I use this mod to adjust the map size, some meteorites will impact outside the map. If adding this feature requires a lot of work, please ignore my statement.(machine translation)
Bosh 1 Jul @ 12:16pm 
:steamthumbsup:
Sgt_Imalas  [author] 1 Jul @ 12:11pm 
fixed
Sgt_Imalas  [author] 1 Jul @ 12:11pm 
woops
Bosh 1 Jul @ 12:04pm 
Latest update seems to have broken saved cluster presets, the game crashes and gives the error screen whenever I try to load one.
Sgt_Imalas  [author] 30 Jun @ 7:55pm 
@SpanishInquisition: did the geysers spawn on other asteroids?
atm the blacklist is Per Asteroid, I am currently working on a shared blacklist feature
Sgt_Imalas  [author] 28 Jun @ 12:06pm 
github or discord
where i can send crush log?
Sgt_Imalas  [author] 26 Jun @ 4:47pm 
Will look into that
Sgt_Imalas  [author] 26 Jun @ 4:46pm 
Hmmm
Spanish Inquisition 26 Jun @ 2:30pm 
I ran a couple worlds with sandbox so I could quickly check geysers and I at least got a carbon dioxide geyser when it was blacklisted with that box checked. I also blacklisted all the oxygen and chlorine geysers and I didn't get any of those so maybe it's working somewhat? idk
Spanish Inquisition 26 Jun @ 1:44pm 
The only checkbox I'm seeing is Blacklist affects all geysers which I believe I had checked. Though I will check to see if I messed up and that was my problem.
Sgt_Imalas  [author] 25 Jun @ 4:29pm 
You likely need to turn on the "blacklist non-generics" checkbox, otherwise it will only affect the "fully random" geysers on classic/base game asteroids
Spanish Inquisition 25 Jun @ 2:03pm 
Either I am misunderstanding how the blacklisting of geysers works (Very Likely) or the feature isn't working for me. Do I need to select some for override to get the blacklisting to work maybe?
teoleo 21 Jun @ 11:55pm 
Last question, if I use the random option i need to add ( or remove ) story trait or are random generated for any planet/asteroid?
teoleo 21 Jun @ 11:24am 
Yes, I see it after i make the question … 🫤