Barotrauma

Barotrauma

Blitz's Shenanigans
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Update: 3 May @ 3:48pm

2.6.3
Removed weird cloth bit on Separatist Helmet
Electro-Flare now functions identically to a Flashlight but with the circular glow
Overrode Separatist job hats to fix janky alignment
This mod no longer overrides ammo boxes just to change their names!
I've also standardized all of EK Turret Vanilla Rework's turret ammo

Update: 2 May @ 6:35pm

2.6.2
Added Advanced Diving Mask: only consumes oxygen when necessary and will not accept non-oxygen tanks
Added Headset/Auto-Injector combos with the Advanced Diving Mask
cube

Update: 2 May @ 1:08pm

2.6.1
Added finished sprites for the Full-Suite Tactical Faceplate
Cleaned up stray pixels on the Rucksacks
Updated Clown Costume overrides
Overhauled Boombox and Cassettes
Targeting-Assist Thermals now require Alien Circuitry to craft
Added Hardened Circuitry which is now also used in Diranium upgrades

Update: 29 Apr @ 2:51pm

2.6
Fixed Dirium Chunk checking the wrong path for its sprite
Dirium Chunk is now used to craft Diranium Plate
Diranium Plate will be used for all present and future super upgrades to items
Added Diranium Diving Suit
It's just the Tactical Diving Suit but balanced by cost since it's better than every other diving suit after the rebalances I didn't even know happened
Slightly increased the cost for Targeting-Assist Thermals
Completely replaced the combo headgear system
You can now combine any of the previous items with the Headset or Auto-Injector Headset to use the Headset slot instead of mixing and matching them with helmets/hats (which there is far more of than I can reasonably add)
Added the Full-Suite Tactical Faceplate, the ultimate combined form of all the combo headsets
Sprite by Lieutenant Laxative

Update: 28 Apr @ 12:07pm

2.5.1
Fixed messed up sprite coords on laxative's equipment bundle items
Added slot icon sprites to all the weapons from the equipment bundle
Added Flow Resistance to the Slipsuit
Updated all diving suit overrides for vanilla consistency
Updated the Tactical Diving Suit and Abyssal PUCS for vanilla consistency

Update: 27 Apr @ 6:09pm

2.5, it's a big one, team!
Added the Scaffoldings structure from Legacy BTE
Added a new rare alien material: Dirium
Added the first Dirium upgrade: Dirium Harpoon Gun
Increased Deconstructor input slot count from 8 to 10
Added Long Hatch, 100% longer hatch that's 50% more durable
Disabled Dr. Pepper appearing in vending machines until I can fix it disappearing instantly
Merged laxative's equipment bundle and fixed some minor issues with it

Update: 24 Apr @ 7:53am

2.4.10
Added T5 of the Captain's Uniform upgrades: Mechanized

Update: 23 Apr @ 6:03pm

2.4.9
Added T4 of the Captain's Uniform upgrades: Hardened
Reformatted Uniform upgrade names to be prefixed with their tier

Update: 23 Apr @ 10:26am

2.4.8
Removed Multitool since the base game now has an equivalent
Added a Hardened variant of the base game Multi-tool to replace the old modded one
Added Roped Harpoons which can be crafted if you really like the reeling mechanic
Disabled the incomplete Quartermaster job until I can finish it

Update: 22 Apr @ 1:20pm

2.4.7.3 release
Fixed messed up localization override for Flak Shells - Spreader