Crusader Kings III

Crusader Kings III

Warcraft: Guardians of Azeroth 2 (Release Alpha)
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Update: 13 Jun, 2024 @ 4:26pm

Update (0.5.2)

1.12.5 Adaptation/0.5 Fast Follow
Adapt 1.12.5
Fix Nerubian Background Error
Fix Forsaken.9002 killing root character
Add Missing racial assignment in template
Add missing character templates
Add missing racial assignments to create_character
Re-add missing racial assignments to arriving guests
Additional fixes for missing race traits for guests/courtiers
Tooltip fixes

Void Elves
Added a portrait modifier (being_void) for Void Elves
Added a special building Cosmic Observatory available only to those of Highborne heritage. Use the Prepare Grounds for a Cosmic Observatory decision to build it.
Added an event chain allowing you and your realm to become Void Elves
The event chain starts after building the Cosmic Observatory

0.4.3 Hotfixes and Balancing
Added some more characters, such as the Stonefield, Maclure, Thunderwood and Stonehand families, some Riverpaw gnolls, Syndicate thugs, Wyll Benton, Anduin's servant and his wife, Califax, one of Maiev's watchers and many more
Zul'jin is the ruler of Zul'aman in all 3 current bookmarks
Amani kings are now called warlords
Made Anduin Lothar the regent of Llane Wrynn, Bolvar Fordragon the regent of Varian Wrynn, and Lor'themar Theron the regent of Anasterian Sunstrider
Undead now gives -100 opinion instead of -200 if death magic is a crime
Pandaren and Furbolgs are now in the same race family, Ursine
Jinyu and Ankoans are now part of the Murlocoid family thanks to their shared heritage
Made Gul'dan bald again
Weak, small and stupid races like Kobolds, Murlocs, Pygmies and Hozen have can have 2 more knights
Removed latent inhuman genes from some human dna characters to prevent their children having stuff like elf ears even when marrying fellow humans
The Stonefield county is now ruled by the newly added Stonefield family
Added Mortwake as a county with Mortwake's tower as its barony. Klaven Mortwake rules it instead of the Stonefield county from 598.3.17 and beyond
Added a Dark Iron Empire that Dagran Thaurissan is the ruler of
Changed the Astrology tenet of Echo of Life to Order Syncretism
Dark Troll is no longer the parent culture of Zandalari
Some cultures ending with -en now use its proper plural form, as well as the Taunka
The Dark Portal can be enabled if you are of a demonic culture or religion
Adjusted the age of Tandred Proudmoore as he is the youngest of the family

Fixes/Tweaks
All characters start with appropriate legitimacy
Re-add character religion interior
Fix Thunder King crashes
Massively lower chances of undead provinces being infected with epidemics
AI rulers can no longer join unions while at war

Update: 23 Apr, 2024 @ 11:20am

fixed crashes

Update: 23 Apr, 2024 @ 10:11am

fixed version in .mod file

Update: 23 Apr, 2024 @ 10:05am

Update (0.5)

1.12 Adaptation
Brought legends and plagues into the mod
Added lore-friendly localization for legends and plague events
Longer-lived races should have a resistance to catching the plague based on their maximum lifespan
Cultures of longer-lived races interact differently with plagues:
Plague will rarely spread through Queldorei land and they will be unaffected by it
On the other hand, the plague will spread right through Kaldorei land but they will never catch the plague
Shorter-lived races can learn the hygiene and philosophy of longer-lived races giving them some of the benefits
Added a few unique legend seeds for Humans, Dwarves, Tauren, and Elves
Additional mitigation for character deaths by event, especially for long-lived characters
Improvements to English localization across the board

Pandaria Rework, Thunder King Crisis
Heavily reworked the character and title history of Pandaria
Split Pandaren into five on-map cultures with distinct traditions
Tweaked Titanic religion/ Thunder King faith
Added Coat of Arms to many dynasties and titles in Pandaria
Added a decision to Unify Pandaria
Added a decision to Revive the Thunder King as the Zandalari or Mogu
Added the Thunder King Crisis, which may be triggered via decision or spawned randomly
Added a Thunder King game rule

Translations
All French files are up-to-date and fully translated

Troll Religious Rework
All orthodox troll Loa religions start with Zul as head of faith
Orthodox troll Loa religions gain the option to separate from Zandalari religious control, potentially causing a schism
Rulers of your faith will either side with you and accept the new head of faith, or side with Zul and convert to Zan'atali
The likelihood of either option depends on their opinion of both you and Zul

Fixes/Tweaks
Characters can now properly have secret faiths
Cleaned up the error log with some bug fixes
Non-Sunstrider High-elven rulers of Quel'thalas are Regent Lords/Ladies
Kael'thas has a pressed claim on the High Kingdom of Quel'thalas after Lor'themar becomes Regent Lord
Kael'thas is the primary heir of Lor'themar
Added loading screen from TWW as character background for Nerubians
Lovers of inappropriate races who somehow manage to become lovers are automatically broken up








Update: 21 Feb, 2024 @ 5:10am

Quickfix to last update

Update: 20 Feb, 2024 @ 7:51pm

Update (0.4.2)

3D Model Additions
(Barbershop Only For Now)

Clothes:
Helm of Domination
Alliance helmet (7 variations)
Alliance armor (7 variations)
Bandana (4 Variations)
Whitemane hat (Female Only)
Dwarf crowns (2 variations)
Shadowforge crown
Ironforge crown
Dwarf war helmet
Whitemane robe (Female Only)
3D Model Artifacts:
Doomhammer (2 variations)
Felo'melorn
Twilight Hammer
GoreHowl
Tortollan race added
New shaders added to allow use of stone effects
Frost Giant ethnicity added and removal of static model
Mogu ethnicity added and removal of static model (future tweaks will be added)
Giant ethnicity added and removal of static model
Watcher ethnicity added and removal of static model




Tweaks

35 new loading screen tips have been added
Demons can now breed and have children. (Let us know your feedback on this via playtesting)
Additional dynasty and character names have been added
Additional historical characters have been added
Some dynasties have had their motto tweaked
Additional houses have been added
Redundant houses have been removed
New death ‘reasons’ have been added - ‘Slain by Adventurers’ and ‘Merged’. Currently used for historical references only.
Three hook types have been added in preparation for the magic system. Minion, Possessed and Mind Controlled.
The storm event has been modified to occur less frequently.
Skrog culture has received additional names
More nicknames have been added
Troggs, Drogbars and Grummles have received an increase to their lifespan and now match that of Dwarves
Murlocs and Naga in the southern Black Morass region are now Neptulic
Jubei’thos and his owned lands have had a change in belief and are now Corruptist instead of Sargerite
Human ethnicities have been re-added from Vanilla CK3 for future use in the map overhaul expansion
Some cultures have been slightly tweaked. Examples of this include Gilneans are now Stoic instead of Bureaucratic, gnomish are now bureaucratic instead of communal.
Race traits now have bonuses associated with them. Some tweaks have been introduced to this. For example, humans no longer have a health bonus but have a higher diplomacy, grummles are better caravaneers, Nathezim can learn more languages, and aquatic races have more safety whilst travelling in the seas, and so on.
Lich King trait has been buffed.
Icons have been added for Dragon Turtles and Witch Doctor MAA
Religious requirements have been tweaked to join the Axis of Awful - this has been changed from general shaman religion to just the faiths of the original members (Mrligion, Candlist, Fetishist and Salamandrist)
If you own the Legacy of Persia the Carnal Exaltation tenet that Sargerism and Vindictorism has, has been replaced with Sacred Murder
King tier Gnomish republic rulers are now called High Tinkers. Empire tier are called Grand Tinkers.
Exodar title has received a colour change and is now the same shade of pink as the original GOA
Frostwolf family tree has been added in its entirety
Some court positions have been assigned for specific characters, for example, Nathanos has now been assigned as the personal champion of Sylvanas.
Game rule has been added to allow players to restrict, or unrestrict fertility or unrestrict only for players.
Demonic Eredar now have their own race trait - Man’ari.
The Eredar trait is now called Draenei.
Both Draenei and Man’ari traits are part of the Eredar race family.
Changes have been made to the dragon ethnicity templates.
Dragons now use ‘Dragon Eyes’ for their genetics.
Some MAA troops (Abominations, Bearpaws, Blademasters, Blackrock Legionnaires, Blunderbuss Corsairs, Brutes, Buccaneers, Chaosborn, Chimaera, Cloud Serpents, Couatl, Dervishes, Dire Troll, Dwarven Cannons, Dwarven Riflemen, Fel Guard, Frost Wyrm, Gladiators, Gorian Chariots, Gyrocopter, Headhunters, Infernal Machines, Jormungar Tunnelers, Kungchong, Magi, Marauder, Mountain Giants, Peacekeepers, Sappers, Snow Hunters, Subjugators, Tidehunters, Venomancers, Fang Druids, Dragon Turtles, and Rangari) have been rebalanced.


Fixes

The issue with High Elven armour looking like plastic goo has been fixed.
The Goblin hat has been re-added
Orc tusks should no longer clip into the lips/mouths of character portraits
Indexing issues with the addition of new Paradox models fixed
Centaur impaler MAA is now archer cavalry instead of just archer

Update: 28 Dec, 2023 @ 8:07am

Update (0.4.1)

Alternate universe gamerule
Gamerule added to allow titles to have random culture and religion
Random world every game

Loading Screen Overhaul
Overhauled all current loading screens to match WoW Style
Added 2 New loading screens

New Features
Restore Empire of Zul Decision
Centaurs, Quillboars, Orcs, Tauren, and Gorians should now be able to form clans

Tweaks and Hotfixes
Dark portal decision fixed, no endless repeating event in the first bookmark
Children are no longer born undead if culture has undead heritage
Union members can call each other into wars and make a gift, ignoring diplorange
Fixed too big amount of union members for players (probably)
You also ignore diplorange for inviting into union interaction after certain year (608.1.1)
Used Legacy of Persia traditions on cultures deemed fitting
Readjusted the modifiers of some buildings, also Boralus has the Boralus Harbor
Fixed the Nethergarde being potentially tribal by giving Nether Hill a castle holding when it becomes Dalaranian
Azuregos is no longer member of the Azurewing dynasty despite the name similarity
The Gloaming Reef is now murloc cultured as intended
Upgraded the education traits of some titanforged and dragon aspect characters
Added traits and renamed some dwarves and trolls to make them more lore accurate
Turned King Mechagon and his son mechagnomes
Gave mechagnomes 10000 lifespan so as to not die quick without infusion traits
Made some mechagnome characters that populate Mimiron and Mechagon's court
Fixed localization/added some missing ones
Ordinary draeneis can get the gift of Naaru(visually) with enough piety level
Fallback to fix bug, if some person somehow in two unions
Removed new headgears/clothes for static races in barbershop
Ai requires duchy level to take a loan, to not spam
Unions apply colors from game rule only after the lobby start
Members of Theramore expedition end their own wars(or leave as allies) when get a land in Theramore
Some perks affect the (de)centralization of a union
First created theramorean kingdom also gets the Theramore name and coa

Update: 15 Dec, 2023 @ 7:07am

Update (0.4)

CK3 Update
1.11.3 update

Government and title changes
Wildhammer, orcs, and taurens are now linked to clan governments. Instead of converting to feudal ways, they can now convert to clan ways.
Some orcish titles are now clans.
Added the Shadow Council as the head of faith for Corruptists.
Gul’dan is the first Shadow Lord, and Fel’dan is the second.
Corruptism is now a faith of the Doombringer religion.
Since the Stormreaver clan did not exist before the Second War, all the Stormreaver characters in the first bookmark were given another culture.
The Shadow Council, along with the Burning Blade Clan on Kalimdor, are now corruptists.
Added the Dark Horde title, with Dal’rend as Warchief.
The countries of taurens and wildhammer are now named after their dynasty. (Example: Bloodhoof Tribe for the Bloodhoof dynasty)

Playable Governments
Theocracy and Republics are playable
Theocratic elections for Kaldorei
Tyrande now in Kalimdor bookmark
New CoAs for Tyrande and Kaldorei
Royal courts for all

Terrain / Map
Fixed some locators in Kalimdor
Added trees to Eastern Kingdoms
Added 105 new counties
Added the following kingdoms:
Suramar, Azsuna, Highmountain, Val'sharah, Stormheim, Broken Shores
Added the Empire of the Broken Isles
Reworked Broken Isles terrain appearance to make it more interesting and less plain
De jure High Kingdom of Lordaeron given terrain appearance rework
Custom characters added for lore-appropriate provinces
fixed/swapped b_nyriyenda and b_shadris provinces

New game rules
Union color game rule: If you enable it, all states inside one union will have the same color on the political map. Every union has its own color
Arthas's choice game rule: personality/northrend/lordaeron/theramore
Theramore mechanic: you can turn on/off a unique mechanic for the Theramorean culture

Exodar Crash
Exodar Crash event chain implemented with five new characters: Prophet Velen, Vindicator Maraad, High Priestess Ishanah, Exarch Admetius, Exarch Proentius
Five new events implemented including:
Early warning if a player's capital is in the expected crash site
Choose to control one of the Draenei characters
Three new artifacts have been added, Maraad's Naruu Hammer, Maraad's Memento of his sister - Leran, and Velen's Staff - The Redeemer
Velen is the head of faith for the Velenic religion followed by the Draenei
Added 3 unique Draenei MAA
Added Exodar special building located in Valaar county (can be restored by building the second tier)
Added Exodar throne room environment for whoever has the head of faith title (Velen at the start) and whoever holds the county of Valaar (Maraad at the start)
Updated title names to represent Draenei culture to Archon, Harbinger, …
Draenei holding the Exodar will instead be referred to as Commander or High Commander
Exodar Crystal Radiation modifiers spawn all around the counties of the Azuremyst isle with three levels of fallout each with worse effects
Four Draenei groups (Maraad and Velen, Ishanah, Admetius, Proenitus) will spawn after the crash each with different challenges and hard starting conditions

Theramore Mechanic
The Theramorean culture or descendant culture has a unique mechanic.
Two parties (xenophilic and xenophobic)
~30 different quests. The type of the next quest depends on the ratio of parties to each other
You have rewards for completing quests. And you can choose it. There is no penalty for not performing a quest
4 types of policies (union, trade, culture, faith). 3 laws in each of them
Settlers from Azeroth. Every year some random amount arrives. You also get them for completing tasks. Some policies also increase the amount of them yearly. You can use settlers to press one of four buttons.


Kalimdor Events
Added 12 new flavor events for Tauren/Earth Mother/Central Kalimdor
Added 8 new decisions for the different cultures of Central Kalimdor
Added 10 new traits, and several new modifiers, along with a new opinion type to flesh out the experience of Central Kalimdor

Forsaken Events
Added a decision for the Forsaken: Develop the Undercity
Added two new events following the excavation of the Undercity
The Undercity is now a new version of the Palace of Lordaeron extra fort level and many other safety related benefits
Complete revamp of the Forsaken religion to represent Sylvanas' place as the autocrat of Forsaken society
Added 3 new Shadow religions to give flavor and variety to your play as the Forsaken
New graphics and localization
Undead heritage characters generated in game will now always be undead themselves

New buildings
Added loads of mines throughout Azeroth
Added religious buildings like Northshire Abbey and Shado-pan Monastery
Added universities like Gearshaft University and Scholomance
Added Greymane Wall, Nar'thalas academy, Crypt Tunnels of Falanaar, Cathedral of Eternal Night, Nightwell
Some already existing buildings can be visited as universities

Historical Improvements
Theramore related:
changed Jaina's landing county if she arrives in northern Kalimdor, to not conflict with Exodar crashing. Several others were changed into duchy capitals
Jaina has an additional 1k army in the 3rd bookmark
Jaina and Arthas join each other's wars, to end wars faster for a grand wedding
Theramore wetland tradition replaced by winter/desert/dryland/forest/jungle one if Jaina lands in one of those suited places
if Jaina decides to ignore Medivh (player-only), then game finds another future Theramore ruler
You can be invited to the Theramore founding expedition
New Jaina dna
Arthas Related:
added DNA for Luc Valonforth
Valonforth (or his alter) gets land in Northrend during Arthas’ expedition
If Arthas doesn’t burn ships, Valonforth loses 2 counties, giving it to scourge (aka half people returned Lordaeron)
added travel perk for Arthas to increase his travel speed for activity
landed members of Arthas expedition swear fealty to scourge if they stay with Arthas til the end
Muradin is relocated to new counties, that are correct according to WoW-lore
cavern of time building modifier bonus fix
elves and dragons don't become fat now
new pregnancy system, which can interrupt pregnancy without any notification. The longer your race lives, the bigger the chances are (max limit to interrupt is 90%, which is the case for elves and dragons)
Randomizer for set_age when the game spawns character, so elven/draconic character won't spawn with maxed ??? age. Randomizer set the age between human equivalent age and race equivalent age
Added title history and custom characters in Feralas
Made several fixes to title history in the Wintergrasp area
Moved Winterwood tribe to Yiwo and created title history suggesting a recent hostile takeover
Prevent high-longevity characters (Dragons, Elves, Undead, etc) from getting the Infirm trait, as a result of changes, Infirm is now relatively rare.
Added a bunch of characters.
Reworked the Stormpike dynasty.
Added placeholder CoAs for the dragonflights.
Removed additional ogres named Cho'gall from the history file
Added the Stonemaul clan as a duchy title
Rexxar is the leader of the Stonemaul clan and part of the Horde in the Frozen Throne bookmark
Kharanos is ruled by the Thunderbrews
Feathermoon is ruled by Shandris Feathermoon

Graphics/Races
Added 10 Draenai CoAs
Added 10 Satyr CoAs.
Human Flavor CoAs added.
Nightborne added
Fal'dorei added
Sea Giants added
Gilgoblins added
Drogbar added
Highmountain Tauren added
Satyr given non-static ethnicity
Harpies given non-static ethnicity
Fixed male legs for demons and draeneis

Union rework
Universal code to add new unions more easily.
You can call your union members in offensive wars only if you are the leader of the union. High (de)centralization can change it
The marriage penalty modifier for accepting doesn't take union allies into account
Forsaken can easily join the horde if they take any kingdom (Lordaeron for Sylvanas)
Added 4 new unions
Universal decisions for create/join/leave union
Union elections. Eve

Update: 14 Sep, 2023 @ 10:20am

Game Version Update
Updated the game to 1.10.2

New lore character/dynasties
New Warcraft Main Menu
CoAs
New flags for hozen culture

Religion Changes:
Eastern syncretism reworked and you can choose it when you create a new faith
Ragnarism now has the by Any Means Necessary doctrine, and the Sacred Lies, Struggle and Submission and Cthonic Redoubts(Localized as Volcanic Veneration) tenets
Void Religion is now equal gender and plural
Forgotten Shadow has the Literalism, Struggle and Submission and Monasticism tenets.
Holy Light has the unrelenting tenet
Secularism has the Communal Identity tenet
Tirassian has the Astrology tenet
Khazism has the Cthonic Redoubts tenet
Gwyari has the Ancestor Worship tenet
Belorism has the Esotericism tenet
New icons for some faiths

Bug Fixes:
Female right eye bug
Vertical lines for static races
Mages and aviary buildings adaptation
Jaina non-dlc marriage
Solsticean culture had 0 innovations
Updated arthas activity condition
Barbershop window fix again for 1920x1080 screen
Illidan, Kaelthas, Syndicate doesnt swap their titular titles
Adoption is better for undead/demons
New war helmet for dwarfs, previous couldnt hide their nose
Luc Valonforth starting land fixed into wow landing version, not wc3
History fixes for characters
Localization fixes

Update: 2 Sep, 2023 @ 9:39am

Removed github log to not make mod so big