Space Engineers

Space Engineers

Flight Vector
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Update: 14 Apr @ 9:39am

-Added inverse grav marker (default purple, same symbol as grav but rotated 180)

Update: 12 Mar, 2024 @ 10:32am

-Added sync dist into z buffer checks

Update: 11 Mar, 2024 @ 1:10pm

-Fixed Z depth buffer error with short view distances (would show retrograde symbol in both directions)

Update: 11 Mar, 2024 @ 12:49am

Update: 10 Mar, 2024 @ 11:50pm

Update: 10 Mar, 2024 @ 11:30pm

Touchups to catch seamless being naughty

Update: 10 Mar, 2024 @ 6:37pm

Update: 9 Mar, 2024 @ 11:59am

Added a missing heartbeat check on a texthudapi call

Update: 9 Mar, 2024 @ 11:23am

Switched to Text Hud API for symbol draws, stop info display, and menu

Update: 8 Mar, 2024 @ 10:06pm

Adjusted render distance calc to hopefully not place symbols in the gap between camera frustrum and render range- this manifested as it only being visible on the screen edge.