Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost Factions: Citadel of Dusk
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Update: 27 Mar, 2023 @ 6:30am

Hotfix
- Custom spearmen can now gain XP
- Custom Reavers now use the right attribute group so they have fire while moving

Update: 25 Mar, 2023 @ 1:56pm

Hotfix
- Fixed Gore stumps showing

Update: 24 Mar, 2023 @ 4:14am

Hotfix
- Althran stormrider now has the Lord version of Hand of Glory instead of the hero one
- All of Citadel of Dusks' special units have Martial Prowess

Update: 23 Mar, 2023 @ 9:37am

- Increased chance rolls so expect more invasions and reinforcements
- Naval Invasions no longer target Order of Loremasters
- Added a new human naval invasion force
- Lizardmen invasions can no longer target Order of Loremasters or Eataine but can now target Bordeleaux
- Refreshed the units that make up the lizardmen invasion armies

Update: 23 Mar, 2023 @ 7:15am

Hotfix
- Bug fixed where Althran could capture points while flying on his mount

Update: 23 Mar, 2023 @ 5:52am

Thanks all for the feedback, this update the aim is to reward the player more for taking the target settlements.

- Fixed bug where the effect bundle for taking a target settlement wasn't displayed in the top bar
- This effect bundle gave High Elf Influence and temporary positive relations with Lothern and Order of Loremasters, it also now gives a small diplomatic bonus to the Nothern and Western Provinces, a public order buff, recruitment cost reduction, trade tarrifs buff and for an increased duration from 2 to 5 turns.
- When you take a target settlement you'll also receive an event message, reinforcements and a small amount of gold.
- Updated Cathayan Naval Supply text to make clear the level of invasions and reinforcements to expect.
- Fixed bug where public order bonuses from the Naval mechanic were shown in the province panel as coming from buildings rather than events.

Update: 21 Mar, 2023 @ 5:44am

Along with porting the mod there are some new spicy updates for TWW3;

- New fully custom model for Althran Stormrider
- The Naval Supply mechanic is completely reworked making it clearer what you need to do, how it works and most importantly fun (like including your military allies settlements)
- You start with contact with Lothern and the Cathayan port regions of Hanyu Port and Li Zhu.
- The Citadel of Dusk is invisible to all except the garrison as such the enemy will target your capital less frequently.
- Revamped Sharpclaws looks and the special reinforcement units
- The mechanic where any of your regions visited by any High Elf Legendary Lord leaves temporary bonuses has had it's effects tweaked and a new better fitting VFX
- New loading screen art
- Custom victory conditions
- Made the landmark more impactful and cheaper
- Custom diplomatic lines peppered in with vanilla lines