Victoria 3
Improved Auto-Expand
Mostrando 1-10 de 10 aportaciones
Actualización: 21 JUN a las 9:11 a. m.

fixed bug of gov admins build cost being too high

Actualización: 17 JUN a las 3:18 p. m.

updated for 1.9

Paradox actually added an infrastructure check for railways, but my version is still slightly better.

Actualización: 24 NOV 2024 a las 4:14 a. m.

updated for Victoria 3 1.8

Actualización: 24 JUN 2024 a las 1:16 p. m.

updated to Victoria 3 1.7 Sphere of Influence

slightly reduced the threshold of transportation cost for railways to auto-expand

Actualización: 14 MAR 2024 a las 3:34 p. m.

# update for 1.6:
no changes for now (none were needed), just version number bump so no outdated version number in the launcher anymore

Actualización: 13 DIC 2023 a las 9:56 a. m.

updated for 1.5.11 (actually nothing was needed)

- Reduced the price threshold for transportation (for railways) and electricity (for power plants) to 33% more expensive from 40% more expensive to trigger auto-expand of those buildings more reliably when it's needed.

Actualización: 22 NOV 2023 a las 11:00 a. m.

Goverment Administrations now expand if you need tax capacity or if you have negative bureaucracy and would need more tax capacity very soon anyways. This prevents the issue with god admins filling the whole construction queue with requests if you drop below -10 bureaucracy for 1 second.

Actualización: 17 NOV 2023 a las 11:04 a. m.

- railways now check for infrastructure instead of market access

- power plants can now auto-expand

Actualización: 14 NOV 2023 a las 10:19 a. m.

Updated for 1.5

Actualización: 24 MAR 2023 a las 9:16 a. m.