Victoria 3

Victoria 3

Improved Auto-Expand
Showing 1-10 of 10 entries
Update: 21 Jun @ 9:11am

fixed bug of gov admins build cost being too high

Update: 17 Jun @ 3:18pm

updated for 1.9

Paradox actually added an infrastructure check for railways, but my version is still slightly better.

Update: 24 Nov, 2024 @ 4:14am

updated for Victoria 3 1.8

Update: 24 Jun, 2024 @ 1:16pm

updated to Victoria 3 1.7 Sphere of Influence

slightly reduced the threshold of transportation cost for railways to auto-expand

Update: 14 Mar, 2024 @ 3:34pm

# update for 1.6:
no changes for now (none were needed), just version number bump so no outdated version number in the launcher anymore

Update: 13 Dec, 2023 @ 9:56am

updated for 1.5.11 (actually nothing was needed)

- Reduced the price threshold for transportation (for railways) and electricity (for power plants) to 33% more expensive from 40% more expensive to trigger auto-expand of those buildings more reliably when it's needed.

Update: 22 Nov, 2023 @ 11:00am

Goverment Administrations now expand if you need tax capacity or if you have negative bureaucracy and would need more tax capacity very soon anyways. This prevents the issue with god admins filling the whole construction queue with requests if you drop below -10 bureaucracy for 1 second.

Update: 17 Nov, 2023 @ 11:04am

- railways now check for infrastructure instead of market access

- power plants can now auto-expand

Update: 14 Nov, 2023 @ 10:19am

Updated for 1.5

Update: 24 Mar, 2023 @ 9:16am