Tales of Maj'Eyal

Tales of Maj'Eyal

Escorts Enhanced
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Update: 1 Oct, 2021 @ 10:44am

1.2.0 changes:
- merge in _t / tformat() changes to flee help emote code (is this translation-related?)
- use _t / tformat() for custom emotes too
- minor changes to emote text
- implement consistent 35% chance to run rest AI instead of any action other than following the player (or fleeing)
- implement consistent 10% chance to do a single emote at the player, with action-specific taking precedence
- use consistent logic to check whether a path was generated
- choose an action, but defer taking it until after emoting (reduces chance of wrong/double emote)
- enhance rest AI to emote fully-rested state
- fully integrate useEnergy call into rest AI design

Update: 20 Jul, 2015 @ 10:36pm

1.1.1 changes:
- Health gain reduced from 10% to 5% (previous version's 5% claim was a typo).
- Health gain only occurs when the escort would otherwise do nothing (e.g. ordered to rest, player in the way or not moving, can't find player or portal).
- Escort now randomly notifies player of health gains.

Update: 20 Jul, 2015 @ 10:01pm

1.1.0

Oops, this is a reupload of 1.0.0.

Update: 2 Aug, 2014 @ 10:27pm

Initial release