Stranded: Alien Dawn

Stranded: Alien Dawn

Social Tendencies
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Update: 9 Jan, 2024 @ 7:15am

Fix the whoopsies that was allowing romantic interactions to not work as intended. Hopefully no more sweet home alabama moments and the traits apply properly

Update: 22 Nov, 2023 @ 2:40pm

New gamemode to create romantic interest traits for survivors, these are randomly generated for the sake of compatibility and variety during different playthroughs. Potentially looking into a way to have a file that can be modified and add compatibility to modded characters that will offer consistent romantic interests as a second gamemode option!

Update: 28 Jun, 2023 @ 1:14pm

Survivors were hurt in the making of this patch. A lot. On the plus side, managed to patch that stubborn talktopic that wasn't showing up, it's now in a new social group which should allow expanding on more interactions in that vein in the future as well. Survivors will finally appreciate the good work of saving others

Update: 27 Jun, 2023 @ 5:08pm

Went throught the code, removed a few things, added a few things, tried to adjust some balance and also fixed a few broken interactions (hopefullly). Overall just a general patch, Farming dialogues have been adjusted to be in line finally with how I am working things. Wanted to do a nice little patch before the next map came out, I am excited for that

Update: 29 Apr, 2023 @ 9:43am

Tiny patch to fix an issue with one of the dialogues

Update: 28 Apr, 2023 @ 9:08am

Small patch:
- Added new trait conversation for Tactical Commander, and Obtuse traits
- Small buff tweaks to positive interactions to make them like each other a little more
- Nerfed the amount of times the seasons argument shows up (hopefully)

Update: 19 Apr, 2023 @ 7:41pm

Skillful Interaction Update:
- Over 70 lines of dialogue added or adjusted for those skilled survivors of yours (and wooh that was way more work than I expected)
- No longer will friends insult each other about crafting, stop being mean to your best friend!
- In contrast to boring stories talktopic, people who share interests can share interesting stories with each other! Swap those combat stories, gush about bread you crazy survivors you.
- More generic based interactions around skills!

Update: 11 Apr, 2023 @ 1:28pm

- Major code overhaul, patch a lot of small issues with how the dialogue triggered, things weren't being edited the way I thought they were, moving to a pure code direction rather then the Mod Editor Focus should help. Also helps me organize the code to be easily sorted through when fixes need to be done

Update: 4 Apr, 2023 @ 4:50pm

- Some tweaks to the generic conversations update
- Traits Matter Update:
- New happiness factor, encouraged! Hardworkers can encourage others to do their best, giving them this bonus.
- Several new interactions, bloodthirsty survivors picking fights with pacifists, nightowls occasionally complaing about being awake during the day, exquisite cooks discuss recipes, and a few others

Update: 31 Mar, 2023 @ 1:08pm

- Overhauled almost EVERY general interaction between survivors. Almost all are basically just tweaks to when they trigger, but a few wording updates as well.
- New positive interactions, survivors may now chat about their favorite stories, good friends may share an inside joke, even closer friends might share a deep conversation, and more.
- New negative interactions, insults about other's mother, a fist fight interaction that will leave both survivors bruised if they really don't get along, and several more to pop up!
- A few new mixed interactions, such as oversharing about a weird dream.
- These generic interactions follow a system, one that will be applied to all interactions as updated, based on opinions. Lower opinion means more negative interactions being open while having less access to positive ones, and vice versa. There are chances for good interactions, such as a new Make Ammends talk topic, that could greatly help boost those who don't get along, just are there are ways for friends to have a fall out. The goal is just to make those chances more balanced and reduce everyone falling back onto negative interactions all the time.