Crusader Kings III

Crusader Kings III

More Provinces Expanded
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Update: 23 Apr, 2023 @ 11:59am

Update: 19 Apr, 2023 @ 8:14pm

Update: 19 Apr, 2023 @ 12:46am

Update: 18 Apr, 2023 @ 9:02pm

More Navigable Rivers integrated
Lancaster broken up. Amounderness and West Derby have been left behind...
Westmoreland and Cumberland changed, Allerdale added.
Some dubious East Anglia changes.
Baltic Counties reworked, dozen-ish counties added. Paradox really messed those up, huge headache untangling the mess.
Netherlands added 4 counties.
Northern Frisia added.
Sri Lanka added 2 counties.
Added in some cultural names.

Update: 18 Apr, 2023 @ 8:40pm

Update: 15 Apr, 2023 @ 12:27am

player/combat stack locators "fixed", maybe...

Update: 13 Apr, 2023 @ 1:25pm

Pathfinding issues...

Update: 12 Apr, 2023 @ 12:31pm

Update: 10 Apr, 2023 @ 4:01pm

England now has de jure territory at the 867 Start date. Wessex, Mercia, Norhtumbria, and East Anglia are just titular extant titles.

Update: 10 Apr, 2023 @ 1:09pm

Danelaw is now once again negotiable.
Also added a COMPATCH folder for those using Cultures Expanded and/or Trade Resources. If you use these mods simply transfer the folder from within COMPATCH to common. scripted_effects folder for Cultures Expanded and on_action folder for Trade mod.