Operation: Harsh Doorstop

Operation: Harsh Doorstop

OHD Forest
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Update: 13 May, 2024 @ 7:40pm

Added night layer

Update: 23 Apr, 2024 @ 6:30am

Swapped out lighting to some sunny lighting
Fixed some collisionless rocks
Starting work on a vietnam variant (Mostly just replacing houses with the straw huts)

Update: 26 Mar, 2024 @ 3:57pm

Reworked spawns a bit more to work better with vehicles
fixed AI not working and hopefully vehicles not spawning properly
Added interiors to buildings in the town up on the hill
Added new route for with infantry and vehicle version
Added a second wasteland area
Added some new trenches
Added second opfor base for an upcoming route
Added a bridge
Added another tunnel

Update: 26 Mar, 2024 @ 3:49pm

Reworked spawns a bit more to work better with vehicles
fixed AI not working and hopefully vehicles not spawning properly
Added interiors to buildings in the town up on the hill
Added new route for with infantry and vehicle version
Added a second wasteland area
Added some new trenches
Added second opfor base for an upcoming route
Added a bridge
Added another tunnel

Update: 21 Mar, 2024 @ 7:50pm

Added some more roads
Added onto the logging area
Added a town onto a hill
Added another tunnel
Added some lookout towers
Changed blufor spawn a bit to work better with vehicles
other miscallaneaus stuffs

Update: 14 Mar, 2024 @ 11:07am

Added some trench bridges/exits
Added some heli pads
Fixed some holes in the cliffs
Added a tunnel going underneath the road
Added some burnt/destroyed buildings
Added some new trenches and added onto some existing ones
Replaced a bunch of ww2 style crates with ones that dont have those markings
Added skirmish layer
Increased flag capture zones
Handful of other stuff here and there

Update: 19 Feb, 2024 @ 9:01pm

Added a tunnel as a test to see how it would work/look, if it works well ill add more/make changes to make it work better
Added a new trench with a small "hideout" spot in the middle of it
Added another trench to help to get from the bottom of the lowest cliff to the village
fixed some holes in the cliffs where and a spot where you could get stuck and added some cover on top of and around them
Adjusted the fences in the lower village so its easier to get through them and lowered the walls
Named cap points that were unnamed/had improper naming
Added a logging area with a couple buildings and log piles strewn around
Added some stonewalls in random places along the cap route to provide a little more cover while running from point to point
Moved a cap point into logging area
Took a flag out of the vehicle route so they are more evenly spread out
Made opfor village less green
Added another small town


Update: 7 Feb, 2024 @ 10:50am

Few minor adjustments and additions like some czech hedgehogs on the roads and some barbed wire in the rocky area

Update: 7 Feb, 2024 @ 9:29am

infantry layout now has the map lol

Update: 7 Feb, 2024 @ 9:24am

infantry layout now has lighting