Arma 3
Munitions Armoury
Showing 11-20 of 74 entries
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Update: 6 Feb, 2024 @ 6:30am

Minigun rework - fixed firing / rotating animations for right side door gunners, made AAF boat consistent with other minigun sounds
Tidied up config
Minigun dispersion / ROF improvement

Update: 4 Feb, 2024 @ 11:47pm

- Tidied up extra MIM-145 in LDF
- Attempted fix for pylon texture error
- CRV speed reduction with Plow Down
- CRV plow addaction improvements
- 57mm Speedboat Cannon improvements

Update: 3 Feb, 2024 @ 10:27pm

+ Added 'Speedboat Cannon', with 57mm cannon + 6.5mm minigun
+ Speedboat 30mm / 57mm turret stabilisation improvement
- Removed Shturem (Obsolete)

Update: 25 Jan, 2024 @ 2:30am

57mm changed to 128x round magazines
Shadow LODs fixed for 30mm / 57mm pylons

Update: 24 Jan, 2024 @ 4:56am

+ New custom model for cannon pylons

Update: 4 Dec, 2023 @ 1:34am

+ Signal Smoke Airburst 40mm GL rounds (various colours)
+ Fast Smoke 40mm GL rounds (white)
+ Smoke burst mines - bounding, pressure, tripwire
+ Additional AA missile pylons for pre-existing missiles in 3x and 4x variants
+ 12x / 19x Short Range Micro AA Missile pods
+ Multiple Thermal Goggles options
+ WP effects update
+ Speedboat Autocannon variant (30mm autocannon, 6.5mm minigun)

Update: 20 Nov, 2023 @ 9:35am

+ Ocelot / Serval AAA (40mm + SAAMI)
+ CM Flares fire modes - triplet, timed (12) and timed (24)
+ Shikra 30mm AA cannon tracers changed to green
+ Napalm tidy up - improved lighting and particle fx, added 3x and 4x pylon options
+ 82mm / 120mm / 155mm ILLUM flares that work
+ AGM98TB Thermobaric missile
+ Improved explosionShake fx
+ Small explosion fx added to aircraft cannons
+ Mk45E Hammer Shipborne Artillery - enhanced Mk45 with extra ammo options and capacity

removed WP cluster bombs and SDB

Update: 30 Oct, 2023 @ 12:21am

Karambit MLS weapon name fixed

Update: 24 Oct, 2023 @ 8:13am

+ 82mm Cluster Rounds + Module

Update: 23 Oct, 2023 @ 10:37pm