Arma 3
Munitions Armoury
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Update: 4 Sep, 2023 @ 10:43am

HT Gas temporarily removed until implementation for gas mask protection can be done properly - not currently MP stable
Napalm improvements - better performance(?) - less particles spawned than before, prettier fx
Flechette rounds improvements, still a bit WIP but should be 'better'
Cluster munitions have an explosion effect + sound added to their 'burst'

Update: 29 Aug, 2023 @ 2:02am

hotfix for OPFOR Kukris MLR Autonomous - was set to wrong side

Update: 28 Aug, 2023 @ 9:16pm

Hotfix for gas

Update: 28 Aug, 2023 @ 2:25am

Added AH99 variants (RAH-99 Comanche) : 20mm Gatling, 20mm GMG, 30mm Autocannon, 35mm Gatling, GAU19

Update: 27 Aug, 2023 @ 4:21am

Added Khirurg MLS + Karambit missiles
Karambit missiles added to VLS magazine options
Kukris launchers + missiles added

Update: 18 Aug, 2023 @ 12:40am

hotfix for gas function error

Update: 17 Aug, 2023 @ 4:14am

Fixed ACE dependencies (hopefully)
Added several backend config fixes to typo / missing things spotted in BI code :)

Update: 16 Aug, 2023 @ 7:08am

Better gatling sounds for AH-99 Blackfoot, Y-32 Xi-An VTOL, and Mi-48 Kajman

Update: 14 Aug, 2023 @ 1:54am

WP fx cleanup

Update: 13 Aug, 2023 @ 2:09pm

DAR FLCHT split into SR/LR versions
Napalm fx code cleanup