Arma 3
Munitions Armoury
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Update: 13 Aug, 2023 @ 1:52am

Animation for CRV / Nemmara demining plow, + demining functionality

Update: 11 Aug, 2023 @ 9:42am

WP FX overhaul

Update: 10 Aug, 2023 @ 3:58am

Added -K variant of AGM-155 Excimar cruise missile pylon
Most bombs + missiles now use standard laser guidance / targeting - self guiding laser designated munitions are now specifically designated
Napalm and HT gas changed to unguided bomb units
Update to Mk45 Hammer artillery - removed gap in range modes between medium + far

Update: 31 Jul, 2023 @ 9:25am

Small update to WP fx - should be a little better at blocking AI LOS

ACE3 + CBA is now a requirement (it fixes various things with adding units and weapons)

Update: 31 Jul, 2023 @ 8:41am

Updated Mk41 VLS - reload time reduced to 1 second, added extra cluster munitions options

Update: 31 Jul, 2023 @ 5:46am

Added options for cruise missile cluster munitions (57mm, 80mm, 155mm) to Shturem and MIM-145 Spear launcher platforms - recommend to use Zeus Enhanced to configure this, or ACE rearm.

Update: 31 Jul, 2023 @ 5:07am

Arty units added to LDF list - 155mm Arty, 230mm MLRS truck variants, MIM-145C Spear, AN/MPQ-105 Radar, and MIM-145 Defender SAM

Update: 30 Jul, 2023 @ 10:45am

AGM Excimar update - labelling fixed, added -L radar guided variant

Update: 30 Jul, 2023 @ 4:10am

Changed "Scalpel" to "9K121 Vikhr", added -SG variant
Camera shake tidy up for various cluster rounds
Fix(?) for DASGR missiles

Update: 23 Jul, 2023 @ 10:28am

AGM-115 Excimar cluster munitions added
Tidied up pylons to fix clipping issues on internal bays