Hand of Fate 2

Hand of Fate 2

The Silver Expansion
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Update: 23 May, 2023 @ 6:00am

Update 0.7.0

New Encounter
  • Celestial Prayers

General Changes
  • Changed the Voice Activation clip for The Silver Dice to be more in theme with the encounter.
  • Certain Silver Expansion equipment has had their Endless score adjusted

Bug Fixes
  • The Silver Siren will no longer activate Harmonic Aid if equipment type criteria is not met.
  • Fixed Silver Deer Dialogue arrows
  • Angel Dice and Devil Dice will no longer award the best outcome for scoring over a 6 with a single die. The dice result must now be even regardless of how the max dice score was bypassed.

Update: 8 May, 2023 @ 3:15pm

Update 0.6.5

Removed outdated code in order for Compatability Patch to fully operate without discrepencies.

Update: 8 May, 2023 @ 3:06pm

Update 0.6.4

Fixed a slight issue with the compatibility patch.

Update: 8 May, 2023 @ 2:42pm

Update 0.6.3

This update was simply a compatibility patch. Other mods can now reference this mod. The main purpose of this is to make it possible for my future mod projects to be compatible with this one.

Update: 27 Apr, 2023 @ 2:14pm

Update 0.6.2

Bug Fixes
  • Fixed a bug that caused The Silver Siren to offer equipment for Harmonic Aid NOT intended for this Encounter E.G Weapons/Artifacts.

Update: 25 Apr, 2023 @ 1:04pm

Update 0.6.1

Bug fixes
  • Fixed The Silver Siren dialogue arrows.
  • Fixed The Silver Siren typos.
  • Fixed a bug that causes Celestial Foresight not to be discarded and attempt to discard Celestial Echo instead.
  • Fixed a broken node that cut off text within The Silver Deer.
  • Fixed Star Spirits trait text.
  • Fixed typos within The Ward of the Abbey.
  • Optimised The Silver Dice dialogue.
  • The Silver Deer will now react to Celestial Blessings correctly.

Update: 25 Apr, 2023 @ 11:26am

Update 0.6.0

General
Added Celestial Foresight Blessing

Bug fixes
  • Dark Moon Magic now has its trait displayed properly.
  • Fixed Celestial Stasis to prompt the optional choice.
  • Fixed all modifiers to properly give a Endless Score.
  • Fixed typo in The Devil Dice.
  • Fixed a bug in The Devil Dice that gave double resources instead of halving them (why man why).
  • Fixed a bug within both The Silver Dice Variants. Angel and Devil dice now give curses and blessings respectively.

Update: 22 Apr, 2023 @ 3:41pm

Update 0.5.5

Bug fixes
  • Fixed a bug that forced the player to draw the Celestial Disruption curse upon activation of The Silver Deer.
  • Traits now show their sprites correctly.
  • Fixed a issue with the current companions name not showing correctly within The Silver Dice.
  • Fixed a code error that caused multiple continue arrows to show during dialogue within The Silver Dice.
  • Fixed a infinite loop detected that was caused by advancing the Moon Cycle with multiple Silver Expansion blessings equipped.

Update: 22 Apr, 2023 @ 3:06pm

Update 0.5.0

General
The Silver Expansion
  • All cards to do with Silver Moon magic will now trigger the SwitchVariationCycle, This is the cycle in which resources switch as seen in the challenge "The Tower". I prefer to refer to this as the "Moon Cycle". From here forward that is how i will address it for sake of simplicity.
  • "The Silver Orchard" has been reworked.
  • "Rae the Fae" has been renamed to "The Silver Fae" and has been reworked.
Card changes
The Silver Orchard
  • Reward is now given in accordance with the Moon Cycle instead of a choice.
  • The blessing taken is now random, not a choice.
  • Only 25 food is now awarded instead of 50.
  • Only 25 fame is now awarded instead of 50.
  • Obtaining Encounter reward will now trigger the Moon Cycle.
The Silver Fae (Rae the Fae)
  • Obtaining Encounter reward will now trigger the Moon Cycle.
Legacy bug fixes
The Silver Fae (Rae the Fae)
  • Fixed some typo's.
  • Corrected and removed conflicting code.
The Silver Orchard
  • Fixed some typo's.
  • Corrected and removed conflicting code.

Notes

While "The Silver Deer" now has its functions changed to fit in with the expansion, Unfortunately due to limitations of the SDK tools, it is impossible to alter "The Silver Man" from the "Outlands and Outsiders" DLC to fit within the parameters of this mod. While it is entirely possible to make the Encounter from scratch to work in the mod, due to legal reasons and moral reasons, this will not be happening before any of you ask.

Due to amount of depth Challenge 16 has, i have not attempted to alter the challenge logic or challenge specific encounters to fit within the Silver Expansions new mechanics. Also to avoid mod conflict with any other mods that may alter that challenge, albeit at the time of this mods upload there seems to be a lack of such mods. Regardless, be wary that taking Silver Expansion Cards into this challenge may not provide the bonuses you are expecting. Maybe in the future i will change this. but that's A LOT of work which i do not have the time for.

Update: 22 Apr, 2023 @ 1:22pm

Initial mod upload.