Left 4 Dead 2

Left 4 Dead 2

The Day After
Showing 21-23 of 23 entries
< 1  2  >
Update: 11 May, 2023 @ 6:49pm

*********************************************
** Release Notes - 05/11/2023 (vpk 4 - Beta)
** 3 Map Full Campaign & Finale
*********************************************
* Special Notes (all Maps)
* Beta Test
* updated Zombie Population
* update storm
* repair texures & brushes
* updated nav
* rebuilt sound cache



Pending
* sequence
* ghostanim_intro
* point_viewcontrol_multiplayer



1. The Canals
=============================================
* Released - 05/11/2023




2. The Cliffs
=============================================
* Released - 05/11/2023



3. Zephyrhills
=============================================
* added rain
* added upgrades
* added weapons - Safehouse

Update: 28 Apr, 2023 @ 10:43pm

*********************************************
** Release Notes - 05/10/2023 (vpk 3 - Beta)
** Single Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
• Beta Test
• updated info_map_parameters
• update storm
• repair texures & brushes
• nav finale (tank) issue
• removed empty ambient_generic
• removed info_map_parameters
• add filter_infected
• rebuilt string dictionary
• rebuilt cube maps
• rebuilt sound cache
• fixed area_portable


Pending
• sequence
• ghostanim_intro
• point_viewcontrol_multiplayer

1. Zephyrhills
=============================================
* Coop
• update intro


* Versus
• add missing static prop


* Survival
• fixed survival_start_explain
• fixed hint


* Scavenge
• fixed brush_scavenge_boundary



Update: 24 Apr, 2023 @ 1:15pm

*********************************************
** Release Notes - 04/24/2023 (vpk 2 - Beta)
** Single Map Campaign & Finale
*********************************************
* Special Notes (all Maps)
• Beta Test
• add extra details



1. Zephyrhills
=============================================
* Coop
• fixed breakable doors
• add car by safehouse


* Versus
• add weapon spawns & item upgrades
• fixed nav blocks
• fixed gate opens
• storm event is fine (no panic)
• fixed scoring finale (may have issues on certain servers)
• fixed breakable doors
• add weapon spawns
• add car by safehouse


* Survival
• none


* Scavenge
• none