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If I rate them...
6. Left Behind
5. The Extinction
4. Dead City 2 Official
3. The Betrayal
2. The Arrival
1. The Day After - I rated this 9.5 before so I CHANGED IT TO 10/10 XD
I have no time to play with haters and those who support the hate you just as worst. The Zombie game play won't work here.
These hateful zombies, want attention b/c they don't have brains to think!
Thank you for your honesty, I have seen lots of walk through levels. I am ole' skhool military love to pace while I enjoy some fish & chips -
你这个可怜的小男孩,满嘴仇恨,想要引起注意。
我把你看作他们扔掉的垃圾。
Thanks, for your comment & information on game play.
All Maps are REALLY LONG EXCEPT for Map 4...
Map 4 is short, after you get the Key Card, door opens and Safe Room is front of you. XD
For Finale: HORDE > TANK > HORDE > TANK > HORDE > TANK > TRAIN
If the bots in Finale is like stuck in bridge road above train, they will go down once the train arrives. I was left behind the bridge road above train but entered the train first before bots ride in. XD
9.5/10
Funny, someday you'll make a map, instead of hating and complaining.
ㅋㅋㅋ, 게임 레벨에 그렇게 참을성이 없구나, 참 안타깝다.
So many get mad and start hating over a "map level" then got nerve to through lame ass curses, little you know u playing yourself not being level (balanced) while seeking wrong way path (map) ignoring the signs.
These map levels are only created for those who seek to enjoy, 80% of players telling but haters don't pay attention.
It was difficult and I trudged through most of the levels. At first I didn't want to berate you because it was free, but when I got to the last level I couldn't stand it anymore!🤮Where the fuck is the end of the line? In your family's grave?
你真正关注的是什么,你是如何连贯地达到这一点的,让我停止你的废话,我已经 60 岁了,没有时间发脾气。
是我在咆哮和抱怨吗?耐心一点,你就能学到很多东西,关卡不是设计来牵着任何人的手的。很抱歉你的感情受到了伤害,但我很感激你玩了——谢谢……
感谢您的参与
U will need to get part 2 which has materials & models
第一第二节昏暗场景搭配地面上发光标线视觉效果极差,路线引导逻辑混乱,空气墙巨大,经常能遇到体积远大于贴图的实际路标;第三节锁门室内未解锁时反复刷普通感染者再死去,算力浪费;第四代第五节未隔断前一节场景并且设置走回前一节场景持续快速掉血,同样不做合乎逻辑的路线引导,死路制作敷衍使用全黑贴图令人摸不着头脑。做战役地图是让正常人玩的而不是像驯兽一样用下流的粗暴的毫无技术含量的惩罚机制避玩家摸路线,做阴间图思路都没这么蠢(况且你定位也不是阴间图啊)。
but somehow both of the finale Tanks didn't spawn so me and bots just chill on the rail way, even after scouting the area and figuring out which side of the track to kite the local server 70k HP Tank with.
overall: 10/10. difficulty: 9/10 (realism expert). playtime: 1h31m. restart: 3 (not bc of map but bc I got unlucky Tank spawns)