Victoria 3

Victoria 3

Seeds of Change: Agriculture Overhaul
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Update: 11 Jul, 2023 @ 9:51am

Bug Fix

  • Fixed State Atheism not showing up
  • Tweaked fertilizer and early farming pm to be more profitable

Update: 2 May, 2023 @ 6:44pm

Bug Fix

  • Add more liquor, luxury food industries and cocoa plantation to the map
  • Compatibility fixes
  • Animal goods should no longer always be at -75% price
Also, just realized that I literally subconsciously named my mod after an agriculture Anno DLC. I didn't mean to do this lol.

Update: 2 May, 2023 @ 2:25pm

Version 1.4

  • New production methods for livestock ranch
  • Change coffee tech requirements
  • Balance changes

Update: 1 May, 2023 @ 2:02pm

Bug Fix

Fixed the issue where pops won't consume new goods. Sorry about that folks.

Update: 1 May, 2023 @ 1:36pm

Bug Fix

  • Line infantry now consumes grain instead of canned food so players don't have a shortage they can't fix
  • Balanced canneries input goods

Update: 30 Apr, 2023 @ 2:09pm

Bug Fix

  • Fixed whaling stations so they produce animal products
  • Added obsessions (ex: chocolate for swiss culture)
  • Added taboos (ex: animal products for hindu)

Update: 29 Apr, 2023 @ 1:32pm

Version 1.3

  • New production methods for plantation buildings
  • Fertilizers for plantations similar to farms
  • Fixed employment for fertilizers
  • Localization fixes

Update: 28 Apr, 2023 @ 6:38pm

Version 1.2

  • New production methods for farm buildings
  • Farm production methods are split into two producing methods: farming method and fertilizers
  • Changed PM icons in the food industry to look better
  • Other minor fixes

Update: 27 Apr, 2023 @ 3:12pm

Version 1.1

  • New good: Spices, a rare and valuable luxury resource. It's primary found in Indonesia and consumed by wealthy pops. They are produced in spice plantations
  • Couple balance changes to PM output
  • Fixes

Next update: Bunch of new production methods for all farms and compatibility fixes for players

Update: 24 Apr, 2023 @ 4:16pm

Version 1.0