Rivals of Aether

Rivals of Aether

CD-I Link & Zelda
Showing 1-7 of 7 entries
Update: 28 Sep, 2023 @ 1:13pm

v1.8

-The bottom boundary to keep Link/Zelda has been fixed now

Update: 28 Sep, 2023 @ 10:32am

v1.7

-I found out that the set_ui_element function exists so...
-Updated the hud so now Link/Zelda will shake with it. They're faces are also seen in stage select
-Offscreen sprite changes depending on who you're playing as
-Changed Toon Link's expressions for some of the alt pictures
-(The Toon Link picture changing depending on the alt you're using is not new btw)
-Taunt can now be canceled by walking, crouching, using items, and parrying/rolling (if rune M is on)
-Modified the boundaries for Link/Zelda. They now have more space to travel without offscreened
-Although, due to this, I made the bottom boundary stop working so Link/Zelda will die at any percent when falling. This will get fixed eventually

Update: 4 Jul, 2023 @ 6:05pm

v1.6

-Added voicelines
-Added character/stage support
-The bomb has been changed to behave similarly to how it does in the cd-i games
-Changed a few runes
-Updated a few alts and replaced both unmapped alts
-Link gets a Hotel Mario alt
-Zelda gets an I. M. Meen alt
-Updated the css icon and offscreen icon to be the triforce (I don't know how to change it between alts so I did this instead)
-Added the taunts

Update: 26 May, 2023 @ 11:44am

v1.5

-You no longer can move when attacking in the air just like in the CD-i games
-Added crouching mechanic where the character stays crouching until up is pressed, when in the air, or when taking
damage.

Update: 12 May, 2023 @ 3:27pm

v1.4

-The unmapped alt is no longer the default, Zelda was also given one as well
-Added full rune support

Update: 27 Apr, 2023 @ 10:28pm

v1.3

-Updated the alts
-Added hud sprites

Update: 24 Apr, 2023 @ 7:52pm

v1.2

Release