Shadows of Forbidden Gods

Shadows of Forbidden Gods

Community Library
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Update: 13 Aug, 2023 @ 1:31pm

- Changed utility calculation for "Orcsish Raiding " by Orc Upstarts to derive from gold gained instead of devastation caused, as base-game challenge produces no devastation.
- Changed utility calculation for rest in orc camp, reducing base utility to 1..
- Added "gold" cheat which gives the specified amount of gold to the selected agent, or ruler.

Update: 10 Aug, 2023 @ 11:44am

- New shipwrecks, from this point forward, will not produce a null error in the agent UI after loading. This will not apply to shipwrecks that existed prior to this update. The error is only superficial, and has no gameplay impact.

Update: 10 Aug, 2023 @ 10:15am

- Fixed missing event outcomes after loading a saved game.

Update: 7 Aug, 2023 @ 10:35am

- Fixed duplicate key error that occurred if starting multiple games in a row without quitting to desktop between games.

Update: 5 Aug, 2023 @ 4:24am

- Agents using the Community Library's Universal Agent AI should now properly cancel their task of performing a challenge if the challenge is taken by another agent while they are on route.

Update: 5 Aug, 2023 @ 3:55am

The Community Library now contains Shipwrecks. These are an optional game-play feature that are disabled by default.

To enable them, change the option in Mod Configuration > Community Library > Configure.

Shipwrecks serve three purposes:
- They are a cool bit of immersion, that makes some naval actions feel more impactful.
- They can be recovered, at the cost of gold, as an alternative to the Orc Warlord's Commandeer Ships challenge.
- They also serve as a new type of ancient ruin. Shipwrecks currently only have 7 events attached to them, but more will be made over time, and any mod, dependent or otherwise, can safely include events for shipwrecks.

Update: 26 Jul, 2023 @ 10:32am

- Disabled log output line that had been left active during development.

Update: 22 Jul, 2023 @ 3:57am

The aim of this patch is to reduce errors arising from starting multiple new games without quitting to desktop in between.
- Changed hamronyID detection to prevent repeated patching.
- Removed obsolete (patched) detection for repeated path prevention.
- Fixed assignment to `data` over `core.data`

Update: 17 Jul, 2023 @ 12:55pm

- Fixed broken `onSettlementFallIntoRuin_` set of hooks.
- Agents using the Universal Agent AI now display the target location for rituals on the button in the Unit UI, instead of their current location.
- For an agent using the Universal Agent AI, clicking on the button in the Unit UI for a ritual set to take place at another location, now zooms to that location instead of to the unit.

Update: 15 Jul, 2023 @ 9:59am

- Fixed Null error in Agent AI.
- Fixed Agent AI Hooks.
- Updated Documentation.