RimWorld

RimWorld

Frontier Uniforms (Adopted)
Showing 1-9 of 9 entries
Update: 9 Jun @ 4:14pm

[Auto-generated text]: Update on 6/9/2025 7:14:00 PM.

Update: 11 Mar, 2024 @ 4:34pm

[Auto-generated text]: Update on 3/11/2024 7:34:39 PM.

Update: 9 May, 2023 @ 12:55pm

Removed flak armor being able to be stuffed with wood because that was dumb then and is now.
Bandoleer renamed to light bandoleer and had its size reduced as another other change to make it equal to the heavy bandoleer just made it more powerful.

[Auto-generated text]: Update on 5/9/2023 3:55:03 PM.

Update: 5 May, 2023 @ 8:25pm

Patches reapplied though now Biotech is required for base mod to work

[Auto-generated text]: Update on 5/5/2023 11:25:44 PM.

Update: 5 May, 2023 @ 2:12pm

Fixed tox grenades but at what cost.

[Auto-generated text]: Update on 5/5/2023 5:12:21 PM.

Update: 3 May, 2023 @ 12:47pm

Fixed Smoke and Flash grenade bandoleers.

[Auto-generated text]: Update on 5/3/2023 3:47:10 PM.

Update: 3 May, 2023 @ 11:53am

Fixed compatibility with Vanilla Weapons Expanded - Grenades so now you have access to all of those explosives with any errors being picked up. Just need to fix Smoke, Toxic, and Tactical Grenades and everything should be done.

[Auto-generated text]: Update on 5/3/2023 2:53:28 PM.

Update: 3 May, 2023 @ 11:33am

Fixed Compatibility with Vanilla Expanded Non-Lethal, turn out to just be a small typo so the rubber carbine and tear gas bandoleer should work now.

[Auto-generated text]: Update on 5/3/2023 2:32:58 PM.

Update: 3 May, 2023 @ 9:59am

[Auto-generated text]: Initial upload.