Barotrauma

Barotrauma

Apotheosis
Showing 21-30 of 74 entries
< 1  2  3  4  5 ... 8 >
Update: 30 May, 2023 @ 2:23pm

-Significantly lowered the meltdown and fire delay times of the reactor, to bring it more in line with larger vanilla subs. Raising the reactor responsiveness by switching off the overheat prevention will be a lot more dangerous now, especially with lots of fuel and sudden acceleration. Might be fun for traitors too.

-Added manual reactor standby button (accessible to all). With the way the temperature safety works, this is a better way to change/ insert more fuel rods than shutting off the reactor.

-Gave research lab more storage space for slimy stuff

-Some redecorations, new preview picture

Update: 30 May, 2023 @ 5:38am

- Reverted some recent edits (remembered why those regex components that got deleted were necessary after all)

Update: 29 May, 2023 @ 8:50am

-Complete replacement of all airlock circuits (including shuttle). Same functionality, far fewer items.
-Made water detectors non-editable
-Made flood ducts in shuttle airlock invulnerable to damage. Due to their position, they were basically impossible to repair unless the airlock was flooded; fixing that would have required extensive changes to the layout.
-Switched off unecessary exterior shuttle lights when docked

Update: 29 May, 2023 @ 6:06am

-Simplified/Removed "Overdrive" setting for Railgun:
Since there's little reason to not use it, double firing speed will now be always active in dual mode. The cooling system was removed as well, in favor of raising the power consumption of the railguns themselves.

-Fixed bridge periscope view "twitching" after each railgun shot

-Axed a few unnecessary REGEX operations

-Fixed lowered condition of lower airlock duct blocks (forgot after testing last time)

Update: 27 May, 2023 @ 8:01pm

- Adjusted duct position and waypoints in airlock again, bots still had trouble repairing the ducts sometimes. Tested everything to make sure there are no more ai problems left.
- Changed type of storage for secondary fabricator to normal large steel cabinet (the legacy one that was used for layout reasons couldn't fit toolboxes or -belts).

Update: 27 May, 2023 @ 6:10pm

- Changed commands for motivational message:
Each entry will now be appended to the rest of the text (since each terminal entries can only be 200 characters long, and the full length wasn't available). Added command to erase the text completely.

- Added commands to rename each railgun magazine (as a reminder when bridge override is active, or to tell the crew what kind of ammo should go where).

Update: 27 May, 2023 @ 12:00pm

- deleted leftover test items

Update: 27 May, 2023 @ 11:03am

-tweaked speed for overheat prevention slightly

Update: 27 May, 2023 @ 10:49am

- Fixed bridge periscope:
Transferring fire control to the bridge will now make the bridge periscope toggle properly between the two views, and show the magazine that's about to fire, instead of being stuck in in the same view.
- Removed "Toggle View" switch for the railgun. It was meant for testing/debugging bot behavior, and no longer necessary.
- Removed option to display speed in m/s. Kinda unnecessary.
- Modified a construction barrier sprite to not block the view of the railgun racks (it covered the warning sign so it was hard to distinguish nuclear from normal shells at a glance)

Update: 27 May, 2023 @ 6:04am

-renamed small hull segment linked to medical lab