Left 4 Dead 2

Left 4 Dead 2

MW2019 & RoN - Weapons Animation
Showing 1-6 of 6 entries
Update: 27 May, 2024 @ 6:33pm

Change Notes are made by tomaz


AK-47
- Changed shell particle
- Slightly improved model detail, especially around the mag
- Correctly rigged a part of the mag mesh
- Mag release now moves

Grenade Launcher
- Adjusted some animation lengths to match the vanilla lengths
- Adjusted reload sound events

Update: 5 Jan, 2024 @ 6:26pm

Change Notes are made by tomaz


Magnum
- Fixed reload and reload empty sequences not being in order, which caused some issues while playing online

Update: 4 Jan, 2024 @ 7:35am

Change Notes are made by tomaz


Magnum
- Changed ejected shell particle. Ejected shells are now gold/yellow
- Adjusted shell attachment rotation
- Adjusted empty reload sound events

Military Sniper Rifle
- Moved viewmodel a bit more away from the center
- Adjusted some animation lengths to match the vanilla lengths

Scout
- Restored the white/grey part of the bolt which was originally removed due to clipping issues
- Fixed the bolt being misaligned while racking it
- Fixed some minor UV issues
- Slightly improved model detail in some areas
- Added a bullet model to the mag while reloading
- Adjusted shell attachment rotation

Update: 29 Dec, 2023 @ 7:22pm

Change Notes are made by tomaz


Silenced SMG
- Fixed deploy and reload sound events, sound mods will no longer conflict

Pump Shotgun
- Adjusted deploy sound event
- Adjusted shell attachment rotation
- Changed shell texture for a custom, vanilla styled one
- Tweaked custom shell shading. Should be ideal now.

Chrome Shotgun
- Fixed deploy sound event, sound mods will no longer conflict
- Adjusted shell attachment rotation
- Changed shell texture for a custom, vanilla styled one
- Tweaked custom shell shading. Should be ideal now.

M16
- Fixed reload sound events, sound mods will no longer conflict

Desert Rifle
- Fixed reload sound events, sound mods will no longer conflict

Auto Shotgun
- Fixed deploy and reload sound events, sound mods will no longer conflict
- Changed shell texture for a custom, vanilla styled one
- Tweaked custom shell shading. Should be ideal now.

Combat Shotgun
- Adjusted shell attachment rotation
- Fixed reload sound events, sound mods will no longer conflict
- Jankily added a second bullet model to the right hand when reloading
- Changed shell texture for a custom, vanilla styled one
- Tweaked custom shell shading. Should be ideal now.

Grande Launcher
- Fixed deploy sound event, sound mods will no longer conflict

SG552
- Slightly improved model shading by fixing normals
- Made the magazines a bit thicker
- Added a bullet model to the second mag while reloading
- Fixed deploy sound event, sound mods will no longer conflict

Scout
- Adjusted deploy animation length to match the vanilla length
- Fixed deploy sound event, sound mods will no longer conflict

AWP
- Swapped bolt sound events around on the reload animation
- Fixed deploy sound event, sound mods will no longer conflict
- Fixed flicker when deploying
- Adjusted deploy animation length to match the vanilla length

Update: 21 Dec, 2023 @ 12:53am

Change Notes are made by tomaz


Magnum
- Fixed UV map of bullet, which made it look grey before. Now it should be yellow/gold
- Slightly increased bullet and mag interior detail
- Fixed bullet not appearing on the second mag

UZI
- Bullet model now uses the bullet texture from the default pistol

M16
- Bullet model now uses AK-47 bullet texture instead of that yucky grey part from the M16 texture
- Fixed a minor rigging issue with the bullets

Hunting Rifle
- Added jigglebone to sling swivel
- Minor model optimization & changes

Military Sniper Rifle
- Improved bolt interior detail
- Fixed some UV mapping inconsistincies
- Fixed bolt being slightly misaligned when reloading
- Jankily added bullet model to the mag when reloading a fresh mag
- Fixed deploy and reload sound events, sound mods will no longer conflict

MP5
- Added flashlight model to reflect Rayne's addon: Vanilla MP5 Navy - Worldmodel Improvement

SG552
- Added flashlight model to reflect Rayne's addon: Vanilla SG552 - Worldmodel Improvement

Scout
- Added flashlight model to reflect Rayne's addon: Vanilla Steyr Scout - Worldmodel Improvement

AWP
- Overhauled viewmodel by scaling the scope down and the weapon itself a bit and added a flashlight to reflect Rayne's addons: Vanilla AWP - Worldmodel Improvement or Vanilla AWP - Worldmodel Improvement (AWPternate version) and tomaz addon: Viewmodel-Fidelity CS:S AWP Worldmodel
- Added jigglebone to bipod
- The barrel has been made a bit longer and adjusted the angle of the model

Update: 16 May, 2023 @ 9:44am