Victoria 3

Victoria 3

Timber to Steel - Naval Expansion Mod
Showing 21-30 of 35 entries
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Update: 22 Sep, 2023 @ 12:48pm

1.2.10
* Fixed event that allowed countries to blame themselves for exploding ship
* Made more clear that you must have Carriers active in a naval base for the "Developing Aircraft Carriers" journal to progress
* Fixed missing localization

Update: 29 Aug, 2023 @ 8:55pm

1.2.9
* Fixed crashes caused by graphical issues
* Fixed various bugs and issues

Update: 28 Aug, 2023 @ 11:10am

1.2.8
* Fixed countries being able to send requests to buy ships repeatedly
* Fixed and adjusted settings changed in Victoria 3 1.4

Update: 11 Aug, 2023 @ 4:46pm

1.2.7
* Turned some decisions into scripted buttons in journals

Update: 2 Aug, 2023 @ 8:54pm

1.2.6
* Fixed bug that prevented building Admiralty, and added missing localization

Update: 17 Jul, 2023 @ 6:23pm

1.2.5
* Fixed countries other than the USA getting the American Modernization event

Update: 16 Jul, 2023 @ 8:19pm

1.2.3
* Added Admiralty building, to reduce Navy Professionalism decay and other modifiers.
* Added more carrier related events
* Fixed bugs with AI decision making

1.2.4
* American Modernization event will only be triggered if the US has less than a third of the naval bases its territory allows
* Modified vanilla journal entries to use new PMs

Update: 5 Jul, 2023 @ 9:55pm

1.2.2
* Fixed issue with Increase Navy Professionalism events not firing

Update: 30 Jun, 2023 @ 3:45pm

1.2.1
* Added new battle conditions
* Changed some files for better compatibility with other mods

Update: 28 Jun, 2023 @ 6:25pm

1.2
* Changed Navy Professionalism tooltip to be more informative
* Added new journal for the development of modern Aircraft Carriers. The carriers unlocked by the tech tree would be in an experimental stage, so they will take some more research and development to be turned into a useful platform
* Added game rule for ahistorical ship prefixes
* Fixed bug that allowed Mahan event to fire multiple times