Stellaris

Stellaris

Star Wars Corellian Ships 4.0
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Update: 5 May @ 12:02pm

- Updated to Stellaris 4.0

New Models:

- Added a DP20 Gunboat (which can be accessed as a corvette option via the edict addon which has now been added to this shipset for this) by PauloCanindé
- Added the Corellian Sector Star Defender by Schurizek

Roster Changes:

- The Corellian Sector Battlecruiser has been bumped down to being a battleship, replaced as a titan by the new Corellian Star Defender

Bugfixes:

- Fixed some issues created by the 4.0 update
- Fixed a variety of minor errors to help clean up the error log
- Fixed engine exhaust particle breaking while moving on the construction and transport ships
- Fixed the orbital arcology and particle accelerator reskins for Gigastructures failing to load

Other Changes:

- Applied this set's habitat models to the newly added deep space citadel as placeholder models

Update: 30 Oct, 2024 @ 11:19am

- Updated to Stellaris 3.14

Update: 10 Sep, 2024 @ 9:42am

- Updated to Stellaris 3.13

New Models

- Added an Asteroid Mining Facility model for the Gigastructures Asteroid Manufactory

Other Changes

- Removed Czerka logo from the Starbase line's texture
- Changed in-game shipset name to "SW: Corellian" which should hopefully keep these sets more organized

Update: 7 May, 2024 @ 10:57am

- Updated to Stellaris 3.12

Update: 27 Feb, 2024 @ 10:21am

- Updated to Stellaris 3.11

Update: 17 Nov, 2023 @ 12:16pm

- Updated to Stellaris 3.10

Update: 12 Sep, 2023 @ 10:15am

- Updated to Stellaris 3.9

New Models:

- Added Long Range Scanner ported from Empire at War, this will replace the Observation Station model
- Added skins for the Orbital Arcology and Stellar Particle Accelerator from Gigastructures, this uses a port of the Kuat Ring model from Empire at War
- Added a skin for the Orbital Ring using the Kuat Ring model by Shiny_Man

Major Changes:

- The former Observation Station model will now be used as the set's Hyper Relay skin

Other Changes:

- Added localisation files for all languages supported by Stellaris (though still all in English but at least the text shouldn't be broken now if playing in a different language)

Update: 3 Jun, 2023 @ 8:37pm

- Fixed the habitat appearance defaulting to the vanilla mammalian structures instead of using the XQ3 models

Update: 27 May, 2023 @ 6:25pm

- Initial Upload