Stellaris

Stellaris

Star Wars Corellian Ships 4.0 NSC3 Edition
Showing 1-10 of 10 entries
Update: 4 Jul @ 7:03am

- Emergency fix regarding the Strike Cruiser, added (or re-added depending on the shipset) the ship entity file for Strike Cruisers due to the latest patch for NSC3.

Note: Strike cruisers will use the same ship models as normal cruisers until the Stellaris 4.1 update cycle when I would be able to change the ship lineups for each of my sets without the risk of breaking people's ongoing games.

Update: 5 May @ 12:32pm

- Updated to Stellaris 4.0

New Models:

- Added a DP20 variant by PauloCanindé (added as a corvette option via the edict addons)
- Added the Corellian Sector Star Defender by Schurizek

Roster Changes:

- The new Corellian Sector Star Defender replaces the Corellian Sector Battlecruiser as this set's juggernaut

Bugfixes:

- Fixed some issues created by the 4.0 update
- Fixed a variety of minor errors to help clean up the error log
- Fixed engine exhaust particle breaking while moving on the construction and transport ships
- Fixed the orbital arcology and particle accelerator reskins for Gigastructures failing to load

Other Changes:

- Applied this set's habitat models to the newly added deep space citadel as placeholder models

Update: 1 Nov, 2024 @ 8:07am

- Updated to Stellaris 3.14

Update: 13 Sep, 2024 @ 7:52am

- Updated to Stellaris 3.13

New Models

- Added an Asteroid Mining Facility model for the Gigastructures Asteroid Manufactory

Other Changes

- Fixed the NSC Headquarters appearance (now apparently a megastructure)
- Fixed the addon corvette section not working if my Mandalorian set was also being used
- Removed Czerka logo from the Starbase line's texture
- Changed in-game shipset name to "SW: Corellian" which should hopefully keep these sets more organized

Update: 9 May, 2024 @ 8:50am

- Updated to Stellaris 3.12

Update: 3 Mar, 2024 @ 7:28pm

- Updated to Stellaris 3.11

Update: 22 Nov, 2023 @ 8:17am

- Updated to Stellaris 3.10

Update: 24 Sep, 2023 @ 10:09am

- Updated to Stellaris 3.9 and to NSC3 Season 1 (This set will no longer be compatible with the older NSC2 versions)

New Models:

- Added Long Range Scanner ported from Empire at War, this will replace the Observation Station model
- Added skins for the Orbital Arcology and Stellar Particle Accelerator from Gigastructures, this uses a port of the Kuat Ring model from Empire at War
- Added a skin for the Orbital Ring using the Kuat Ring model by Shiny_Man

Major Changes:

- The former Observation Station model will now be used as the set's Hyper Relay skin

Roster Changes:

- The Corsec Medium Frigate model is now a Destroyer / Frigate, formerly the Cruiser
- The CG273 and DP37 are now Cruisers, formerly Strike Cruisers
- The CR70 is now an Edict Addon Corvette option as it was formerly used as the Frigate, this evidently means that the Edict Addon system has now been implemented in this set (starting with this model)

Other Changes:

- Added localisation files for all languages supported by Stellaris (though still all in English but at least the text shouldn't be broken now if playing in a different language)
- Removed the Strike Cruiser entity file and weapon meshes

Update: 3 Jun, 2023 @ 8:37pm

- Fixed the habitat appearance defaulting to the vanilla mammalian structures instead of using the XQ3 models

Update: 27 May, 2023 @ 6:25pm

- Initial Upload