Total War: WARHAMMER III

Total War: WARHAMMER III

Outremer: Faction Overhaul
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Update: 22 Oct, 2023 @ 7:19pm

- Added "Rally" ability to Hermit Knights
- New "Hold the Line" skill for Hermit Knights

Update: 15 Oct, 2023 @ 9:18am

- Fixed missing hermit knight head

Update: 15 Sep, 2023 @ 12:27am

- Added compatibility with the Copher mod

Update: 14 Sep, 2023 @ 10:58pm

- New portraits for Balduin, Balian
- Fixed/organized scripts
- Improved peasant eco script for more compatibility
- moved items to db

Update: 6 Sep, 2023 @ 6:30am

- fixed missing texture (wtf CA?)

Update: 1 Sep, 2023 @ 6:31am

- fixed missing texture (wtf CA?)

Update: 31 Aug, 2023 @ 11:46am

- Updated for the latest patch
- Added new technology
- Adjusted costs and upkeep for Spearmen Serjeants and Retinue Bowmen

Update: 21 Aug, 2023 @ 5:44am

- material map fixes

Update: 15 Aug, 2023 @ 2:53am

- Knights of the Outremer cap can be increased by building the stables chain

Update: 13 Aug, 2023 @ 7:41am

(Should be) Now compatible with Lily's Overhaul!

CAMPAIGN CHANGES
  • New campaign mechanic: Balduin Leads!
    - If Balduin is alive, minor buffs to whole faction
    - If Balduin is wounded or dies, massive nerfs to whole faction
    - 50% chance of an usurper (rebellion) to spawn in any one of your regions
  • New starting conditions
    - Scripted rebellion as turn 1 enemy (As Player)
    - Now at war with Rakaph's Dynasty (As Player)
    - No longer at war with the Greybeard Prospectors
  • Crusade Mechanic
    - Added 2 new regions, Zandi and El-Kalabad
    - Randomised army size from 10-15
    - Increased nerfs of Crusader's Zeal
  • Waning Support
    - Increased nerfs to Knights units
    - Decreased nerfs to Poulain and Knightly Order units
  • Added new unique followers, with missions to acquire them
  • Added custom victory conditions
  • Knights of Ibelin (RoR) level requirement lowered to 12
  • Removed custom technology (might return, but prob not)

CHARACTER CHANGES
  • Added new ability for Balduin
  • New effects for Balduin's innate skill
  • Minor changes to Balduin's skill tree
  • New effects for Balian's innate skill
  • Replaced Hermit Knight's "Blessing of the Lady" skill with new "Blessed" skill
  • Renamed "Virtue of Empathy" -> "Dismounted"
  • Dismounted leadership effect reduced by 5

BUILDING CHANGES
  • Added new building chain: Town Hall (Administration)
    - Adds peasant economy, research, public order, income

UNIT CHANGES
  • Added new unit: Spearmen Serjeants, Retinue Bowmen
  • Removed units: Foot Knights, Men-At-Arms (Polearm and Shield), Longbowmen
  • New ability for Knights of the Outremer

VISUAL CHANGES
  • Balduin IV
    - New appearance
    - New appearance for warhorse
    - New portrait
  • Balian
    - New appearance
    - New portrait
  • Knights of the Outremer
    - Revamped head variants
    - Fixed neck clipping
  • Poulain Knights
    - Revamped head variants
    - Fixed neck clipping
  • Peasants
    - Revamped head variants
    - Chainmail fixes/changes

FIXES/MISC CHANGES
  • (Should be) Compatible with Lily's Overhaul
  • Should no longer break ROC
  • Scripts organized and fixed
  • Fixed shared technology with Repanse (Repanse's techs also fixed)
  • Fixed Balduin's db vows
  • Unhid Barded Warhose skill
  • Added flavor text to custom battle mounts